Metal Gear Solid 2 feature

Metal Gear Solid 2 Bridge Intro scene recreated in Unreal Engine 4 with Ray Tracing

Last year, we shared a remake of the intro sequence from Metal Gear Solid in Unreal Engine 4. And today, Erasmus Brosdau shared another video showing a part from the Metal Gear Solid 2 intro in Unreal Engine 4.

Unfortunately, there isn’t any YouTube link at the moment, meaning that you’ll have to put up with its Twitter version. I personally hate sharing Twitter videos, however, this is something you really need to see.

Erasmus Brosdau, who is Creative Lead & Art Director at AMD, has used the latest version of Unreal Engine 4. Not only that, but Brosdau also took advantage of real-time ray tracing. And to be honest, the results are truly astounding.

This remake looks absolutely phenomenal, especially when the camera pans down and shows the street. The car headlights and the reflections are simply glorious, and showcase why we need ray tracing in pretty much every game.

This video is so good that even Hideo Kojima himself re-tweeted. Now I know that Konami does not plan to remake Metal Gear Solid 2 in the FOX Engine. However, imagine the potential of such a remake. Seriously, a pack with the remakes of the first MGS games would be one of the best things ever conceived.

But anyway, enjoy the video and stay tuned for more!

26 thoughts on “Metal Gear Solid 2 Bridge Intro scene recreated in Unreal Engine 4 with Ray Tracing”

  1. I’m gonna start a petition to stop any news about ‘Created In’ Unreal Engine, Ray Tracing & Epic Failsclusive. Who’s with me? ?

    1. Why? No one is forcing you to click on them!
      Couldn’t you simply scroll past the articles you don’t like, or is this to hard for you to do?
      Maybe someone should start a petition to ban idiots like this from here.

      1. Why? No one is forcing you to converse with “idiots like this”! Couldn’t you simply scroll past the comments/commenters you don’t like, or is this to hard for you to do? Maybe someone should start a petition to ban re-idiots like you from here.

          1. “Stupid” is the only word in your vocabulary? That is rather unfortunate. You are the one who jumped into the conversation uninvited. Just retreat back to your safe place.

    2. I will sign it!
      There are very rare occasions where the actual work is good…otherwise it LITERALLY A WASTE OF SPACE!

      I mean, WTF is this shite?1 Just created the bridge with cars driving by…WTF?!!

    3. Seriously! this Ray Tracing… Ray Tracing weeping needs to stop. Every site I visit there’s a Ray Tracing article

      1. Because how else are they gonna soak in the brain wash for a simple tech as “lighting”… They make it seems as if the lighting we had before was just God awful and Gaytracing is what will save the industry. It’s quite pathetic to see grown men and women succumb to such brain wash and infect others along the way.

    1. Yes, that, let alone the massive detailed tanker that pulls up below the bridge in the same game space…………… on PS2 nearly 20 years ago. Why is this supposed to be impressive again?

      This is a tech demo of 26 seconds of a scene that claims to be MGS2. It didn’t even have the same slow buildup or camera angles.

  2. Konami:”Remaking games is waste of money,better we invest it for Pachinko machines and Spa Club'”

  3. Not enough stylistically prevalent motion blur. MGS2 is the only game I know where the motion blur is actually beautiful and not an insane distraction.

  4. Konami owning MGS is like Sony owning Spiderman. All we’re in for is sh*t in the future, and the fans not getting what they wanted.

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