Intel has shared two videos, showcasing its DLSS rival, XeSS, in Hitman 3 and The Riftbreaker. In these videos, Intel compares the re-constructed 4K image of XeSS with native 1080p. According to Intel, XeSS 4K will have performance comparable to native 1080p in these two games (which is why the blue team has compared these two modes).
To be honest, I’d prefer if Intel showcased XeSS 4K vs native 4K. After all, that’s how we’ve been comparing DLSS and FSR these past few months.
From what we know so far, XeSS will be closer to DLSS than FSR. XeSS will be a temporal-based upscaling technology that will account for motion vectors (velocity) and the history of previous frames.
The XeSS demo in the video above begins at 6:20. Additionally, the XeSS demo in the video at the bottom of the article begins at 43:17.
XeSS will be compatible with AMD’s and NVIDIA’s GPUs, which is a big plus.
The XeSS SDK is now available for select developers. However, I don’t believe we’ll see any games supporting it in 2021. After all, Intel plans to release its first high-end discrete GPUs in Q1 2022.
Stay tuned for more!