YouTuber L. Torres has released a video showing the city of Bruma from The Elder Scrolls IV: Oblivion rebuilt in Unreal Engine 5.6.1. The new version of the city has sixteen times more detail than the original game. So, if you are an Oblivion fan, you should definitely check it out.
This project is part of an effort to create a more realistic and lore-accurate version of Tamriel. According to Torres, Skingrad has one of the most unique city layouts in Cyrodiil, with the main Gold Road running right through the canyon at its center.
The artist made this scene in Unreal Engine 5.6.1 using an RTX 3090 GPU. Torres mixed third-party models with custom assets he created in Blender. He used Nanite for all the models and plants, and Lumen for the lighting and reflections. To also get a crisp image, Torres used DLAA.
As I’ve said before, the artist was able to create a city that looks better than what Bethesda and Virtuos made for the official Oblivion remake. This shows just how powerful Unreal Engine 5 really is. It also proves that talented artists can make amazing maps without needing a big studio to back them up. This is why more and more devs have opted to use UE5 for their games.
This project was made for portfolio purposes. In other words, you cannot download it to run it on your PC. So, no. You can’t experience this on your own. I know, I know. That’s a bummer. Still, this is a cool video that a lot of Oblivion fans will enjoy.
This isn’t the only Oblivion city/area that Torres has recreated in UE5. You can also find lore-scale accurate versions of Chorrol, Cheydinhal, Leyawiin, and Anvil.
Speaking of Unreal Engine 5, you should also check out the following fan projects. For instance, you can find some faithful remasters of Dark Souls and Dark Souls 3, which are super cool. A few months ago, we also shared an amazing remake of Toy Story 2. Then there’s this cool fan remake of Medal of Honor: Allied Assault. Let’s also not forget this fantastic fan remake of STALKER that’s worth a look. Oh, and don’t miss the Grand Theft Auto 6 fan concept in UE5; it’s pretty impressive.
In February 2024, we also shared fan remakes of Grand Theft Auto: San Andreas and GTA 3, as well as an Uncharted fan game. We also have a remaster of Unreal Gold and a cool fan remake of Doom 3. You should also watch the full-on remake video for Final Fantasy 9, and this HD-2D Fan Remake for Xenogears. Moreover, here is a fantastic fan remake of The Legend of Zelda: Majora’s Mask.
Need for Speed Carbon and Tony Hawk’s Underground also have some awesome fan remakes. There’s even a fan remake of Tomb Raider: The Last Revelation that features Angelina Jolie and Christoph Waltz. But that’s not all. Fans have also made remakes for Star Wars: Republic Commando, Death Stranding, Fallout 4, Grand Theft Auto 4, Need for Speed: Most Wanted, Fallout 4, Resident Evil 1, and Silent Hill 3’s Lakeside Amusement Park. And if you love Zelda, there’s a really cool Studio Ghibli-style teaser for Ocarina of Time made in Unreal Engine 5. Oh, and there’s a video showing MGS2’s iconic intro in UE5.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
no one cares
Awesome! Its genuinely remarkable post, I have got much clear idea regarding from this post
Is someone going to combine all cities these into and actual playable game?
Nope these are portfolio showcase. They are never going to release or do anything with these. Why is there need to make an article about youtube video like these are beyond me.
that's probably why you dont have your own website and you end up here.
Neat! I like seeing stuff like this, it reminds me there is talent and creativity in the world even if it doesnt exist in these comments.
I'm all for portfolio demos, but… Really…
These Skyrim 'lore accurate' demos are basically ALL IDENTICAL and have been going forever. It's always the exact same.
Plains with a million random houses that amount to just noise, and a whatever statue or church in the middle, and an outside wall. All are the same.
It can have been good at first, but looks like low effort slop by now. You've seen one (or a dozen already), you've seen 'em all. Cut it John.
There is AI slop and this is UE slop.
What a waste.
Also, apparently I'm no longer allowed to post the same comment on more than one article?