H-Hour: World’s Elite – Spiritual Successor To SOCOM – New Video Shows Off Unreal Engine 4 Build

A couple of days ago, SOF Studios revealed that it has moved H-Hour: World’s Elite – the spiritual successor to SOCOM – to Unreal Engine 4. In order to showcase the benefits from this engine switch, the development team has released a video showing one of theĀ game’s environments. Enjoy!

H-Hour: Church Flyby in UE4 (Unreal Engine)

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email