Electronic Arts has released the first official gameplay trailer for Dead Space Remake. Dead Space Remake will be using the Frostbite Engine, and this gameplay trailer will give you a glimpse at its graphics.
Dead Space has been completely rebuilt from the ground up to offer a deeper and more immersive experience. EA claims that this remake will bring jaw-dropping visual fidelity and suspenseful atmospheric audio. Moreover, it will pack new gameplay content and improvements while staying faithful to the original game’s thrilling vision.
Electronic Arts will release Dead Space Remake on January 27th, 2023. The publisher has also stated that the game won’t have any microtransactions.
Lastly, here are the game’s key gameplay improvements:
- The Peeling System: Necromorphs, monstrosities unlike anything seen before, have been reconstructed around the new Peeling System, which introduces layered flesh, tendons and bones that break, tear and shatter in shocking new ways. And while strategy is key, players will also experience increased opportunities for creativity in how they utilize their variety of unique weapons and abilities to combat these horrifying enemies.
- The Intensity Director: Dead Space’s beautifully crafted, equally haunting world has long been easy for players to get lost in, but now players will truly feel the weight of every mysterious step Isaac takes. The new Intensity Director dynamically adjusts what shows up in Isaac’s path, from Necromorph spawns and how they choose to attack them, to environmental effects such as light, smoke, particles and sound. Isaac’s heartbeat, breathing, and exertions also adjust based on his stress level to provide players direct feedback into his mental, emotional and physical state.
- An Enhanced Engineering Fantasy: Without weapons or backup, Isaac is forced to defend himself against the Necromorphs by leveraging high-tech mining tools to strategically dismember nightmarish creatures, solve puzzles on his thrilling journey and turn the Ishimura’s malfunctioning systems to his advantage. Originally a silent protagonist, players will now hear more from the beloved engineer via new narrative enrichments voiced by Gunner Wright, the original voice of Isaac in Dead Space™ 2 (2011) and Dead Space 3 (2013).
- A Fully Interconnected Ishimura: From the start screen to the end credits, players will confront the frighteningly tight corridors and shadowed hallways of the USG Ishimura without a single load screen or camera cut ever breaking the immersion. This enormous mining ship has been restored for the remake with new rooms, routes and obstacles while permitting seamless exploration with new UI map controls and an improved locator.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Looks really good. I especially love how they didn’t turn the main character trans and handicapped, as most remakes would.
Dead space is a great game and I played it a few times. the game still looks good enough today. wouldn’t it have been better to make DS4 GOING to the roots?
that would canonize Dead Space 3 so no
A whole generation of potential has consumers has come up since the original came out. Games age differently to non-interactive mediums. A remake of the first is probably the best way to revitalise a franchise that’s been dormant for 9 years.
this is like og dead space with reshade slaped on
Also, they recast same voice actor as original
you are blind
I am more interested in Callisto Protocol.
Me too,
The gameplay looked too clunky and generic.
Meh, looks like a cash grab to me in the same way Sony is doing with their own games.
In this case is the obvious visual lift + Zero G implementation of DS2. Also, Isaac shouldn’t talk. Underwhelming to put it lightly.
I hope Isaac doesn’t talk too much in this remake.
Yeah, Talking isaac is like Talking Chrono on chrono trigger
Wow, actually amazing trailer! I didn’t expect that!
lol at the idiots that think this does not look like a massive leap in visuals.
take your meds…
So Doom dismemberment
Left 4 Dead AI director
Isaac Voice Acting
New areas
Dead Space 2 style Zero G floating
Even better 1 cut style presentation than the even the original (God of War, eat your heart out)
The remake is shaping up to be pretty good.
Nice, but I need to see if we’ll get the tank controls that enable us to “feel” the heavy weight of the armour. I like the DS2 freedom in 0g, though.
Played Dead Space last year, the graphics are completely fine.
Hi Latex. Keeping b*tching about J’s and phags in an obscure comment section. Definitely don’t get your life together and make white babies. People like you just make Natsocs look like beta, 24/7 victim spiel, b*tches. Dry your eyes, you whiny fruit, 1488.
Haha, you’re still a bender.
I enjoyed them too, don’t take me too serious. Having a drink and just throwing bants. Take it easy.