Dark Souls 3 Unreal Engine 5-2

Dark Souls 3 Remastered in Unreal Engine 5 looks lovely

YouTube’s ‘Jonx0r’ has remastered a lot of maps from Dark Souls 3’s Irithyll city in Unreal Engine 5. The artist has shared a video, showcasing 11 maps, covering the entire city. As such, this video can give you a pretty good idea of what a remaster of this game could look like.

Now what’s cool here is that Jonx0r has implemented some very basic control mechanics. The artist has also imported the main player who can move freely (with quite smooth animations) in it. And yes, there are also a number of gestures the main character can use.

My guess is that this project uses both Unreal Engine 5’s Nanite and Lumen. During sprinting, I couldn’t really spot any major pop-ins. Then again I’m on a laptop so perhaps I might see the pop-ins on when I watch the video on the LG CX.

Jonx0r used the original models, textures, animations, and sounds. But here’s the thing. The artist upscaled these textures with Topaz Gigapixel. So, this fan remaster looks way sharper and more detailed than the original. As for character locomotion, camera, particle effects, UI? They have been recreated to feel like the original.

Sadly, you can’t actually download this project because it’s more like a portfolio showcase. But hey, it looks amazing. So, if you’re a big Dark Souls fan, you should definitely watch it. It’s worth your time.

If you’re into Unreal Engine 5 stuff, you’ve got to check out these other awesome fan video remakes. There are faithful remasters of Dark Souls and Dark Souls 3, which are super cool. Then there’s this fantastic fan remake of STALKER that’s worth a look. Don’t miss the Grand Theft Auto 6 fan concept in UE5; it’s pretty impressive. You should also watch the full-on remake video for Final Fantasy 9, and this Need for Speed Most Wanted Remake. And if that’s not enough, there are fan remakes for Death StrandingFallout 4The Elder Scrolls V: Skyrim’s SolitudeGrand Theft Auto 4Fallout 4Resident Evil 1Skyrim’s Winterhold and Skyrim’s Whiterun. There is also this Studio Ghibli stylized teaser for Zelda: Ocarina of Time in Unreal Engine 5. They’re all really cool, so give them a watch.

Enjoy!

Dark Souls III Irithyll in Unreal Engine 5

16 thoughts on “Dark Souls 3 Remastered in Unreal Engine 5 looks lovely”

  1. What the hell is the point of any of these videos this is what it might look like or cold look like but will never happen as i wont release it could of would of should off what a wast of time.

      1. John supporting young devs building portfolio.

        John spamming Unreal, mod and patch content that no one cares about, instead of actual news about games that would get the site 10 times the audience.

        1. Even if it did increase site traffic, how many of them would actually stay considering the option we chose in the vote for uncensored commenting. This generation of snowflakes would be too intimidated to hang out here for very long. It’s not a safe zone for them. PCGamer is where they belong.

  2. No, he didn’t *remastered* anything!
    It’s extremely annoying to put such clearly false title to your articles – only the original author, or someone who the original author authorize, can *remaster* a game.

    This guy can create as many clips as he wants – more power to him, but they are not remasters.

  3. Jonnyboy likely getting some payola for the shilling nothing more. At least the mods posts can increase donations to modders who make them, but nexus is just A.nother virtual monopoly site w whacko admins and owners likely.

    As to the UE thing it’s a very strange engine, at least in the taycon games I’ve played lately that use it, buggy, weird ramping up and down of usage, stutters just come out of nowhere and don’t go away until exit out and back in, sometimes looks great like puddles and etc but sometimes it’s like at 2010 game with assets and interiors, npcs etc I think unless the devs that switch to it do a lot of customizing and optimization work it’s a pretty grim outlook. Cpdurtards likely going to just fade out at some point, terrible decisions made over and over, reliance on legal lying marketing, reputation for a couple of great games, breaking promises all over just in a typical tribester way with legalisms, etc

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