Cyberpunk 2077 gamescom 2018 screenshots 2

Cyberpunk 2077 – 2018 versus 2020 Preview Builds Graphics Comparison

YouTube’s ‘Cycu1’ has shared an interesting video comparison between the 2018 and 2020 preview builds of Cyberpunk 2077. And, from the looks of it, the game received a graphical improvement compared to its initial demonstration.

Yeap, you read that right. Instead of downgrading its visuals, CD Projekt RED has actually improved them. The biggest improvement comes from the new lighting system which looks better than before. Thanks to the new ray traced ambient occlusion effects, the environments also look more realistic.

This is one of the rare cases in which a newer build looks better than its previous one. Thus, let’s hope that CD Projekt RED will not drop the ball as it did with The Witcher 3.

Cyberpunk 2077 – 2018 vs 2020 Preview Builds Graphics Comparison

Cyberpunk 2077 2018 vs 2020 Early Graphics Comparison

Now while the game looks better, it also suffers from major pop-in issues. While this video comparison does not demonstrate it, I’ve seen a lot of horrendous pop-ins of objects and grass in its 2020 build. Here is hoping that CD Projekt RED will improve this (or at least provide settings to further increase their LOD values).

As we’ve reported in our previous story, Cyberpunk 2077’s official gameplay trailer featured Ray Tracing effects. However, those performance numbers we’ve reported are not telling the full picture. Yes, the 2020 preview build of Cyberpunk 2077 was running with DLSS 2.0 and Ray Tracing at 1080p. However, this was due to a GeForce Now limitation. According to reports, the preview build was streamed via Geforce Now to the press. In case you weren’t aware of, the max output resolution of Geforce Now is 1080p. So yeah, this explains why the game was running at only 1080p. My guess is that the RTX2080Ti may be able to push a smooth gaming experience at 1440p with DLSS 2.0 and Ray Tracing.

NVIDIA has also detailed the Ray Tracing effects that Cyberpunk 2077 will feature. We’ll have a separate article for this in which we’ll highlight all of the graphics effects that will be improved by Ray Tracing.

Cyberpunk 2077 releases on November 19th!

Enjoy the video graphics comparison and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email