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First details revealed for FAIRY TAIL’s enchanting new magical abilities

KOEI TECMO and GUST Studios announced the first details to a host of new magical abilities featured in their upcoming JRPG, FAIRY TAIL. Furthermore, the publisher has released a new trailer that you can find below.

The game promises to capture FAIRY TAIL’s extraordinary world of magic and dragons in remarkable detail. The game will also focus on delivering the type of magic and mystique fans of the anime and manga series have been craving. In FAIRY TAIL, characters can now combine in a Unison Raid to unleash their magic spells at once. This Unison Raid ability originally premiered in the FAIRY TAIL anime and manga. However, in the game, all new magic and character team-ups will be present, introducing exciting new powers from never before seen character combinations.

In addition, the game will have a series of Extreme Magic Spells. For instance, anime fans can expect Kanna’s Fairy Glitter or Makarov’s “Giant” magic. Each magic spell carries unique elemental properties and affinities, with magic dealing more damage to specific opponents. Characters can then upgrade their magic spells by gaining experience points throughout their journey.

Also, by using magic attacks during battle, the party’s Awakening Gauge increases. When the gauge is fully filled, characters can be Awakened, enabling them to utilize even more powerful magical abilities. With each character employing different Awakening Modes, players will be able to expand their strategies across a broad range of sorceries and enemies.

FAIRY TAIL will release on July 30th. KOEI Tecmo was originally planning to release it on June 25th. However, and in order to provide a better product, the publisher decided to delay it.


John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email