A couple of hours ago, we informed you about the availability of Unity 5. Unity 5 comes in two versions; Personal and Professional. Unity 5 features an all-new physics and graphics engine, and Unity3D has unveiled the first screenshots and trailers for it that can be viewed below. Enjoy! Continue reading Unity 5 – First Screenshots & Trailers Released
Tag Archives: Unity 5
Unity 5 Releases Today, Will Be Available In Personal (Free) & Professional (Paid) Editions
While Unity3D will hold a livestream today (in an hour that can be viewed below), some big news got leaked prior to it. The official website had – momentarily – revealed the availability of Unity 5. Even though Unity3D was quick to react, a number of viewers were able to screen-grab the website before its latest update. Continue reading Unity 5 Releases Today, Will Be Available In Personal (Free) & Professional (Paid) Editions
Unity Technologies Appoints John Riccitiello, Former CEO of Electronic Arts, as CEO
Unity Technologies announced today that Co-founder David Helgason has stepped back from his role as CEO and welcomed John Riccitiello, former CEO of Electronic Arts, into the position. Helgason will continue at Unity as Executive Vice President in charge of strategy and communications. Continue reading Unity Technologies Appoints John Riccitiello, Former CEO of Electronic Arts, as CEO
SpectraGI – Advanced Real Time Global Illumination Plugin For Unity – Showcased
LIVENDA has released a video, showing its advanced real-time Global Illumination plugin for Unity Engine called SpectraGI. SpectraGI promises to offer high quality global illumination effects, as well as dynamic path tracing. According to the studio, this solution has zero performance impact at 20 bounces, and will work in all platforms (DX9, DX11 and OpenGL). It looks promising, so go ahead and take a look! Continue reading SpectraGI – Advanced Real Time Global Illumination Plugin For Unity – Showcased
Unity 5 – Teleporter Demo Shows Physical-Based Shading, Full Deferred Rendering & Global Illumination
Unity has released a new video showing an internal tech demo (titled ‘Teleporter’) that helped the team develop some of the new features and workflows coming with Unity 5. This tech demo shows real-time physical based shading, full deferred rendering, image-based lighting and Global Illumination techniques. Enjoy! Continue reading Unity 5 – Teleporter Demo Shows Physical-Based Shading, Full Deferred Rendering & Global Illumination
Unity 5 Engine – First Screenshots Show Amazing Detail
Alongside the announcement of its new game engine, Unity Technologies has released a set of screenshots. Unity’s CEO said that Unity 5 will be able to compete with both CRYENGINE and Unreal Engine 4, and these shots back up those claims. These first screenshots show amazing detail that was never possible in earlier versions of that engine. Enjoy! Continue reading Unity 5 Engine – First Screenshots Show Amazing Detail
Unity 5 Announced, Aims To Rival Both CRYENGINE and Unreal Engine 4
Unity Technologies has announced the successor to its Unity 4 Engine that is – obviously – called Unity 5. According to the company, Unity 5 supports 64-bit operating systems and comes with a completely overhauled audio system, physical shaders, and advanced real-time lighting. Continue reading Unity 5 Announced, Aims To Rival Both CRYENGINE and Unreal Engine 4