Tag Archives: Ryse: Son of Rome

Ryse: Son of Rome Will Support AMD’s Mantle API [UPDATE]

German website Hardwareluxx revealed that Crytek’s upcoming PC version of Ryse: Son of Rome will support AMD’s Mantle API. This obviously does not surprise us as most – if not all – future CRYENGINE-powered games will support this API. After all, we believe that this was one of the reasons Crytek decided to implement native support for MantleĀ in CRYENGINE. Continue reading Ryse: Son of Rome Will Support AMD’s Mantle API [UPDATE]

Ryse: Son of Rome – Coming To PC This Fall, First PC Screenshots Unveiled

Crytek and Deep Silver announced today that Ryse: Son of Rome is coming to PC this Fall. While Crytek will publish the game on digital channels, they will collaborate with the co-publishing partner Deep Silver for the boxed version distribution to retail stores. In addition, all of the Ryse: Son of Rome DLC packages that have been created and released since launch will be included in the PC version. Continue reading Ryse: Son of Rome – Coming To PC This Fall, First PC Screenshots Unveiled