Tag Archives: Moonlight Blade

Moonlight Blade and Ring of Elysium will support Ray Tracing Global Illumination & Ambient Occlusion

NVIDIA and Aurora Studios have announced that Moonlight Blade and Ring of Elysium will add support for Ray Tracing Global Illumination and Ambient Occlusion. These two games aim to take advantage of RTX in order to improve their visuals/graphics. Continue reading Moonlight Blade and Ring of Elysium will support Ray Tracing Global Illumination & Ambient Occlusion