Tag Archives: mods

This NieR Automata mod for Dark Souls 3 allows you to play as 2B

NieR Automata’s 2B has found her way in a lot of games. In the past few months, we’ve seen mods introducing her in Monster Hunter World, Sekiro: Shadows Die Twice, The Elder Scrolls V: Skyrim, and the first Dark Souls game. And today, we are bringing you new a mod that allows you to play as her in Dark Souls 3. Continue reading This NieR Automata mod for Dark Souls 3 allows you to play as 2B

Quake 3, Grand Theft Auto 5 & IV, F.E.A.R. & more with Reshade real-time ray tracing Global Illumination

YouTube’s ‘EiermannTelevision’ has shared some videos, showing Quake 3, Carmageddon, Grand Theft Auto 5, Grand Theft Auto 4, Half Life, F.E.A.R. and Star Wars Jedi Outcast with the latest Reshade mod that adds real-time ray tracing Global Illumination effects. Continue reading Quake 3, Grand Theft Auto 5 & IV, F.E.A.R. & more with Reshade real-time ray tracing Global Illumination

PS4 Marvel Spider-Man mod for Grand Theft Auto 5 is now available for free download

Back in March, we informed you about a Spiderman mod for Grand Theft Auto 5. And today, I’m happy to report that modder JulioNIB has finally released this mod to the public. Not only that, but this public release is not put behind a Patreon wall, meaning that everyone can go ahead and download it for free. Continue reading PS4 Marvel Spider-Man mod for Grand Theft Auto 5 is now available for free download

New 16GB Texture Pack for The Elder Scrolls IV: Oblivion improves all textures by 4X times

Last month, we informed you about a Texture Pack for The Elder Scrolls IV: Oblivion that overhauled all of its textures to 4K and 8K resolution. And today, we are presenting you another Texture Pack using AI techniques (ESRGAN to be more precise) that improves all textures by 4X times and weights around 16GB in size. Continue reading New 16GB Texture Pack for The Elder Scrolls IV: Oblivion improves all textures by 4X times

F.E.A.R. Complete Edition Mod improves multiplayer & AI, adds new weapons, animations, effects & more

Modders Leon, Alvares and Andre have released a new modification for the first F.E.A.R. game that aims to add new content and improve its multiplayer as well as its enemy AI. For example, this mod adds the enemies and weapons from F.E.A.R. 2 Project Origin and F.E.A.R. 3, improves effects, adds new aiming mechanics and updates the AI. Continue reading F.E.A.R. Complete Edition Mod improves multiplayer & AI, adds new weapons, animations, effects & more

This mod brings A2 from NieR Automata to Monster Hunter World, available for download

Back in October 2018, we informed you about a mod that allowed gamers to play as 2B from NieR: Automata in Monster Hunter World. And today, crimsonfaust released a new mod that allows gamers to play as YoRHa Type A No.2 (also known as A2) from NieR Automata. Continue reading This mod brings A2 from NieR Automata to Monster Hunter World, available for download

You can now play as 2B from NieR Automata in Sekiro: Shadows Die Twice thanks to this mod

Now here is something for all NieR Automata and Sekiro fans out there. Forsakensilver has released a new mod for Sekiro: Shadows Die Twice that replaces the main protagonist with YoRHa No.2 Type B (also known as 2B) from Nier: Automata. Continue reading You can now play as 2B from NieR Automata in Sekiro: Shadows Die Twice thanks to this mod

New graphics overhaul mod, featuring 4K/2K textures, released for open-world survival FPS, 7 Days To Die

DUST2DEATH has released brand new mod for the open-world game that is a combination of first person shooter, survival horror, tower defense, and role-playing games, 7 Days To Die. This new mod is called “HDHQ Overhaul – Textures – Lighting – Environment – Vehicles” and adds new 4K/2K terrain textures, as well as new and improved grass/water textures. Continue reading New graphics overhaul mod, featuring 4K/2K textures, released for open-world survival FPS, 7 Days To Die

New Reshade mod aims to bring ray tracing Global Illumination to DX9, DX10 and DX11 games

Pascal Gilcher is currently working on a ray traced Global Illumination method for ReShade. What this ultimately means is that PC gamers will be able to enable this ray tracing Global Illumination technique in all DX9, DX10 and DX11 (something that will obviously give a visual boost to a lot of older games). Continue reading New Reshade mod aims to bring ray tracing Global Illumination to DX9, DX10 and DX11 games

Experimental Doom Remake 4 version adds more lights, improves PBR materials, supports Vulkan API

Modder ‘vasyan777’ has released a brand new version of the Doom Remake 4 mod for the classic Doom games. According to the changelog, this experimental version comes with texture lights script which adds more lights making PBR materials reflecting, though it is also more resource hungry than the previously released version. Continue reading Experimental Doom Remake 4 version adds more lights, improves PBR materials, supports Vulkan API