Tag Archives: Electronic Arts

Immortals of Aveum Update #2 released, brings performance optimizations, full patch notes

Ascendant Studios has released Update #2 for Immortals of Aveum, and shared its complete changelog/patch notes. According to the team, this second update brings a number of performance optimizations. Continue reading Immortals of Aveum Update #2 released, brings performance optimizations, full patch notes

Immortals of Aveum cannot run at Native 4K/60fps on NVIDIA RTX 4090, even on Low Settings

Immortals of Aveum is a new single-player magic FPS game that is powered by Unreal Engine 5. The game uses both Lumen and Nanite, and it for gaming at native 4K, it requires GPUs that have not been released yet. Even the mighty NVIDIA GeForce RTX 4090 is unable to offer 60fps at Native 4K… on LOW SETTINGS. Continue reading Immortals of Aveum cannot run at Native 4K/60fps on NVIDIA RTX 4090, even on Low Settings

Immortals of Aveum requires an NVIDIA RTX2080 Super WITH DLSS for Low-Medium Settings

Ascendant Studios has revealed some additional tech details about the PC version of Immortals of Aveum. And it appears that this Unreal Engine 5 title will push the PC hardware as its team suggests using an NVIDIA RTX2080 Super WITH DLSS 2 for Low/Medium Settings for gaming at 1080p/60fps. Continue reading Immortals of Aveum requires an NVIDIA RTX2080 Super WITH DLSS for Low-Medium Settings

Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

DICE has just released Patch 5.2.1 for Battlefield 2042, and revealed its complete changelog/update notes. Patch 5.2.1 is a small Quality of Life Update to address some immediate issues that have been brought to DICE’s attention following the release of the Battlefield 2042 Update 5.2. Continue reading Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

Respawn focuses on making more money instead of improving the performance of Star Wars: Jedi Survivor

During its latest earnings briefing, Electronic Arts revealed that Respawn is currently focusing on porting Star Wars: Jedi Survivor to old-gen consoles instead of improving its performance and optimization on current-gen platforms. Yeap, instead of fixing and improving the current-gen version, Respawn has decided to milk the cow as much as possible. Continue reading Respawn focuses on making more money instead of improving the performance of Star Wars: Jedi Survivor

Battlefield 2042 Update 5.2 released, full patch notes revealed

Electronic Arts and DICE have released Update 5.2 for Battlefield 2042, and revealed its full patch notes/changelog. According to the release notes, Patch 5.2 brings a reworked version of Hourglass. Moreover, it adds All-Out Warfare attachments to SMGs and LMGs, as well as Squad Orders & Lock/Remove for Squad Management. Continue reading Battlefield 2042 Update 5.2 released, full patch notes revealed

Star Wars Jedi Survivor Patch 6.5 released and detailed

Electronic Arts has just released Patch 6.5 for Star Wars Jedi Survivor, and shared its complete changelog. According to Respawn, this is a small update that addresses some bugs. Therefore, you should not expect any major performance improvements or optimization enhancements. Continue reading Star Wars Jedi Survivor Patch 6.5 released and detailed