Tag Archives: Electronic Arts

Battlefield 6 Season 2 Update 1.2.1.0 Detailed, Brings Over 240 Improvements, Full Patch Notes

Season 2 for Battlefield 6 will launch on February 17th via Title Update 1.2.1.0. So, today, DICE revealed its full patch notes. According to the devs, Patch 1.2.1.0 comes with over 240 gameplay improvements. So, let’s take a closer look at it. Continue reading Battlefield 6 Season 2 Update 1.2.1.0 Detailed, Brings Over 240 Improvements, Full Patch Notes

Behold Battlefield 6 at 8K/Overkill Settings with DLSS 4 MFG

Electronic Arts has lifted the review embargo for Battlefield 6. Powered by the Frostbite Engine, this new BF game does not support Ray Tracing or Path Tracing. However, it does support NVIDIA DLSS 4 with Multi-Frame Gen. So, can an NVIDIA RTX 5090 offer a playable experience at 8K on Max Settings? Let’s find out. Continue reading Behold Battlefield 6 at 8K/Overkill Settings with DLSS 4 MFG

Here’s why Battlefield 6 will not have Ray Tracing or Path Tracing

In an interview with Comicbook, Christian Buhl, the Technical Director at Ripple Effect, explained why Battlefield 6 won’t have Ray Tracing. He said the team wanted to focus on making the game run smoothly, instead of adding flashy graphics features like Ray Tracing or Path Tracing. Continue reading Here’s why Battlefield 6 will not have Ray Tracing or Path Tracing