Deep Silver has released the Gamescom 2015 trailer for Lost Horizon 2. Lost Horizon is powered by Unity 5.0 and will release on October 2nd. The game continues the story its prequel’s hero, Fenton Paddock, from the 1940s and 50s onwards, where he will face the hardest fight of his life: the fight for his family. Enjoy! Continue reading Lost Horizon 2 Releases On October 2nd, Gets Gamescom 2015 Trailer
Tag Archives: Deep Silver
YAGER Is No Longer Working On Dead Island 2
Deep Silver has just announced its decision to part ways with development partner YAGER. This basically means that YAGER is no longer working on Dead Island 2. Not only that, but Deep Silver did not reveal any other studio working on it, meaning that the game will most probably miss its 2016 release. Continue reading YAGER Is No Longer Working On Dead Island 2
Lost Horizon 2 Is Coming To The PC This Fall, Will Be Powered By Unity 5
Animation Arts today announced Lost Horizon 2 will launch on PC this Fall. Lost Horizon 2 continues the story its prequel’s hero, Fenton Paddock, from the 1940s and 50s onwards, where he will face the hardest fight of his life: the fight for his family. Continue reading Lost Horizon 2 Is Coming To The PC This Fall, Will Be Powered By Unity 5
Mighty No. 9 Gets New Trailer
Deep Silver and Comcept released today a new trailer for Mighty No. 9. Mighty No. 9 is a side-scrolling action game takes the best elements from 8- and 16-bit classics that we know and love and transforms them with modern tech, fresh mechanics and fan input into something fresh and amazing. It looks cool, so be sure to watch the trailer after the jump! Continue reading Mighty No. 9 Gets New Trailer
Dead Island 2 Delayed to 2016
Deep Silver and YAGER revealed via Dead Island 2’s official Facebook page that the game will be delayed to 2016. As the development team noted, the game was delayed because it is still not complete yet (despite the team working hard on it). Continue reading Dead Island 2 Delayed to 2016
Deep Silver Partners with Comcept to Release Mighty No. 9 Physically and Digitally on September 18th
Deep Silver and Comcept announced today their partnership to release Mighty No. 9, Comcept’s upcoming side-scrolling action game digitally and in retail stores. Created by Keiji Inafune, the “father of Mega Man,” Comcept and Japanese co-developer Inti Creates, Mighty No. 9 will be available on September 15th in the Americas and on September 18th worldwide. Continue reading Deep Silver Partners with Comcept to Release Mighty No. 9 Physically and Digitally on September 18th
Metro: Redux Has Sold Over 1.5 Million Copies , Mac Version Now Available
Deep Silver today announced that more than 1.5 million Metro Redux games have been sold worldwide. Deep Silver also released today dedicated Mac versions of Metro 2033 Redux and Metro: Last Light Redux via Steam. Continue reading Metro: Redux Has Sold Over 1.5 Million Copies , Mac Version Now Available
Report: Dead Island 2 Delayed to Fall 2015
Eurogamer Czech has reported that Dead Island 2 is being delayed and is now planned for a Fall 2015 release. The game was originally meant to hit stores this Autumn, however Eurogamer’s sources claimed that the game won’t be released until September of this year. Continue reading Report: Dead Island 2 Delayed to Fall 2015
Homefront: The Revolution Is Alive, Planned for 2016 Release on PC & Current-Gen Consoles
Deep Silver unveiled that Homefront: The Revolution is alive and is being developed by a new team. Deep Silver Dambuster Studios is the new studio that is currently responsible for developing the upcoming open-world FPS, Homefront: The Revolution. In addition, the publisher unveiled the packshot of the game that can be viewed below. Continue reading Homefront: The Revolution Is Alive, Planned for 2016 Release on PC & Current-Gen Consoles
Dying Light – Here Are The PC Graphics Options, Features NVIDIA GameWorks Effects
Dying Light is almost upon us and Guru3D’s member ‘Kezen‘ has shared an image showing the game’s PC graphics options. As we can see, PC gamers will be able to adjust Textures/Shadows/Foliage/FX quality, enable/disable NVIDIA’s Special Effects, and increase the map size of Shadows up to 4096. Naturally, there are also options for VSync and Refresh Rate, though there is – as expected – no option to adjust FOV. Dying Light releases next week. Enjoy and stay tuned for more! Continue reading Dying Light – Here Are The PC Graphics Options, Features NVIDIA GameWorks Effects