Tag Archives: Day 1 Studios

Reign of Thunder announced; MechAssault’s spiritual successor by Day 1 Studios

Mech fans have been asking us for years to return to the genre and Day 1 Studios has been listening. And here comes Reign of Thunder, an all new Mech IP being developed by the people who brought you the award-winning MechAssault series. The company has been hard at work creating a hard-hitting, fast-paced, explosive action game with all the customization options you could ever want. Not only that, but we have a brand new trailer with actual gameplay from its upcoming beta build that can be viewed below. Enjoy! Continue reading Reign of Thunder announced; MechAssault’s spiritual successor by Day 1 Studios

Day 1 Studios hints to a new MechAssault title

I know, I know; some of you were disappointed with F.E.A.R. 3. You see, the third part of our beloved FPS series has lost its way and was a bit generic. I mean, come on. An identical scene with that spectacular meat fridge moment? And then a scene that was suited best to Left4Dead? That was not what F.E.A.R. was all about and we are thankful that Day 1 Studios has decided to return to its routes. The company has released a teaser video that hints to a new MechAssault title. Enjoy the teaser after the jump and stay tuned for more! Continue reading Day 1 Studios hints to a new MechAssault title

F.E.A.R. 3 PC Performance Analysis

How can someone start an article about F.E.A.R. 3 and not mention its origins? Few years ago when I was younger, had more hair and was full of ideas and dreams, a new FPS caught my eye. It was F.E.A.R, an FPS that was developed by the talented Monolith team – the same studio that was behind some incredible games like Shogo, No One Lives Forever, Blood and Tron 2.0. F.E.A.R. was meant to be one of the best horror-themed first-person shooters and featured amazing AI, great fire-fights, engrossing story and mind-blowing graphics. It also featured the first slow-mo effect we’ve ever seen in an FPS. It was refreshing, original and scary. It was one of the best games of 2005. Continue reading F.E.A.R. 3 PC Performance Analysis

Nvidia confirms F.E.A.R. 3’s Bugged SLI – Proper profile coming in the next WHQL ForceWare Drivers

As we’ve informed you earlier this month, we’ve encountered low performance in F.E.A.R. 3 with Nvidia’s SLI profile. This profile caused a negative performance with low GPU usage and we suggested everyone to run the game in Single-GPU mode. As you’d expect, we contacted Nvidia for this issue. Continue reading Nvidia confirms F.E.A.R. 3’s Bugged SLI – Proper profile coming in the next WHQL ForceWare Drivers

F.E.A.R. 3 SLI Bugged – PC gamers advised to run in Single GPU Mode

Since we got our PC review code of Warner Bros’ and Day 1 Studios’ latest FPS title, we’ve been messing with it to see how it performs. Although Nvidia has already included an SLI profile for F.E.A.R. 3 in their latest ForceWare drivers, that particular profile is bugged and actually causes negative performance. Continue reading F.E.A.R. 3 SLI Bugged – PC gamers advised to run in Single GPU Mode

F.E.A.R. 3 PC Patch is now Live

It’s a fact that the PC version of Day 1 Studios’ latest FPS title was plagued by a weird stuttering effect when the game was running at a really high framerate. And since it really pissed off most PC gamers, the company decided to release a patch to fix it and offer – among other things – an option to adjust your FOV and support for wider than 16×9 aspect ratio displays. Continue reading F.E.A.R. 3 PC Patch is now Live