F.E.A.R. 3 PC Patch is now Live

It’s a fact that the PC version of Day 1 Studios’ latest FPS title was plagued by a weird stuttering effect when the game was running at a really high framerate. And since it really pissed off most PC gamers, the company decided to release a patch to fix it and offer – among other things – an option to adjust your FOV and support for wider than 16×9 aspect ratio displays.
This latest patch for F.E.A.R. 3 will be auto-downloaded next time you start your Steam client. Here is the entire changelog:
* Stuttering and jerky movement at frame rates above 30 fps is fixed!
* Steam voice communication “push-to-talk” option is now fully supported.
* 4-player voice chat should no longer have audio drop-outs.
* A rare bug that would cause enemies to stop spawning in Contractions is now fixed.
* The game will now prefer Steam cloud storage over local file system storage.
* Network connection reliability has been improved.
* Support for wider than 16×9 aspect ratio displays has been added to support users with non-standard display devices and spanned multi-monitor displays like AMD Eyefinity and NVIDIA Surround.
* An “options.cfg” file has been added to the F.E.A.R. 3 install directory for advanced user customization and troubleshooting. Included in this file are options to extend the FOV on narrow aspect ratio displays, reduce or remove motion blur, and to override driver-default settings for full-screen refresh rate, overscan, letterboxing, etc.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email