Quantum Break – New PC Screenshots Released

Quantum Break releases later today, and Microsoft has revealed three new PC screenshots via its official Windows 10 store page. The PC version of Quantum Break is being developed by Remedy itself, and promises to take advantage of Microsoft’s new API, DX12. The game promises to feature amazing visuals, so it will be interesting to see how it performs on the PC platform. Enjoy!

adsdasdasdasdassaadsdasdsa

38 thoughts on “Quantum Break – New PC Screenshots Released”

  1. How generous of them… with no videos available and no preview code of the PC version given to any reviewers prior to release.

      1. Yep, and it’s not even on Windows store yet. Really should’ve gone with steam. I’m going to wait and see how it runs and what issues it has before I even think about getting it.

      2. Usually, but then again.. this is Remedy.

        Relic,Remedy,Valve and Blizzard were the pillars of PC gaming for me. I still got faith in them!
        I hope i’m not wrong…

    1. Not only that…if you look at the screenshots, they are “vague”(for a lack of better work)…basically just focusing on one enemy of main proagonist, and not really showing environment or level!

  2. Judging by the reviews, it’s an average game. Doesn’t worth to wrestle with Windows Store for it, let alone, install Windows 10. Pretty sure the port will be crappy too.

    1. I find it sad that a 7 or even an 8 out of 10 constitutes an average game. I’ll wait for some community reviews with regards to the game and overall port. Remedy is good.

        1. Well I don’t agree with that review scale then. It’s pretty dumb and only relevant because we live in an age where kids think games MUST get a 10 otherwise it’s bad. Seriously, I remember the time when Gamespot gave GTA 5 a 9 and people wanted the reviewer to be fired for not giving the game a 10. No, I don’t agree with that scale, the gaming community has become a joke. As for the port, well yeah, it guess the game does run crap based on what people are saying.

      1. That’s because there’s no shortage of games. Therefore, we have lots of really good productions and don’t need to choose titles that are just OK.

        1. 7 shouldn’t mean just okay though. It’s a good game and I don’t see many good productions. Most games right now are honestly just okay.

    2. I just came straight back to 8.1 after done wrestling with Win 10 for 12 hours trying to get it stable and working correctly, obviously failed on achieving that. Maybe I’ll consider a dual-boot with 10 sometime closer to this winter.

  3. DX12 optimizations incoming: Buy the next and more powerful CPU’s at around 500$/โ‚ฌ and GPU’s at a mere 800$/โ‚ฌ.

    Have a nice gaming day. ๐Ÿ˜‰

    PS: Keep living the marketing lie guys.

    1. Actually, DX12 has a bigger benefit on older hardware or if you have an old CPU and newer GPU, it’s a fact.

      1. Well that depends because raw power is raw power. (FX8350 + GTX970 here)

        I think that DX12 would help in cases where games are not using all the cores (Total War and Arma 3 which I own) or those that don’t “understand” the architecture. It may help in getting a more consistent experience (probably less stuttering or higher low frames in those games) but not more frames since a GPU is cable of giving you certain performance and no more of that.

        Imagine how bad could it be for Nvidia or AMD if our GPU’s now start to offer a 30% or more performance because of DX12. How will they sell us their next GPU’s unless those will be way above that performance increase?

        Should we expect to see for once a big jump in performance in the next generation of GPU’s because of their own raw power alone? I don’t buy an API I buy a GPU, expecting to see if DX12 is going to give us that won’t work for me…I rather see better gaps in raw power than little increases year after year.

        Let’s keep waiting for full DX12 games because as of now and after trying Ashes of the Singularity, performance wise with my FX8350 was underwhelming (yet I know this CPU is now old and not so good, but it does the job with most games I play).

        1. Well like I said, your FX will get the best benefits with DX12 now because of it’s multi-threading power, it’s superior to DX11 in that respect and the FX is all about multi-threading, so DX12 has a positive impact on the FX CPUs or old quad-cores.

        1. People who are not technically minded are going to say it’s marketing, it’s like NVIDIA’s PCSS shadows, they’re technically accurate and higher quality like real world shadows, and people say they have not have not been out and looked at how real world shadows cast at different distances. Same people who don’t know the differences between realtime dynamic GI and approximated dynamic GI and keep to their false narrative it’s baked GI because it’s all they know or hate the game they are talking about.

    2. Keep that crap for yourself buddy f@cks given zero to horeshet DX12 I’m happy with dual 2x GTX 988 ti & i’ll keep ’em .thank U ๐Ÿ˜‰

      1. I bet you have a Intel I9 Processor, and 32 Terabytes of ram to with that pair of 988TI’s…( ?ยบ ?? ?ยบ)

  4. From what I have seen from comparison video, the difference isn’t huge between PC and X1 version. Shadow resolution and Light shafts are noticeably better on PC though. But the game plays a lot better with mouse.

  5. I love the pricing for Australians. As much as the Australian dollar isn’t doing so well. I’m sure your average Australian pc gamer would love to spend $99.95 AUD for one game (sarcasm) . It’s not like they could get it cheaper somewhere else. If I remember correctly if you purchase an XB1 version you get the pc for free. Pending which retailer you go, you can get it less dearer. Lucky for those if who have both pc and XB1. We can only hope these pricing changes.

Leave a Reply

Your email address will not be published. Required fields are marked *