Doom 64

Here are some 4K screenshots from Doom 64 Remaster

Bethesda has included Doom 64 for those that have pre-ordered Doom Eternal. This remastered version of Doom 64 was handled by Nightdive Studios, and runs on the KEX Engine. As such, we’ve decided to capture some 4K screenshots and share them with you.

As with most of Nightdive’s remasters, Doom 64 has some slight changes and improvements. For instance, the game has higher quality textures and lighting effects. However, its enemy sprites appear very similar to those found in the original version. In our opinion, the game would greatly benefit from some AI-enhancements. Unfortunately, though, Nightdive has not used such techniques for this remaster.

Doom 64 comes with a limited amount of graphics settings. PC gamers can adjust their resolution and a few options. Thankfully, there is a FOV slider and you can completely unlock your framerates. Moreover, the game supports mouse movement from the get-go (though it does not allow you free mouse look).

It’s also worth noting that this new version of Doom 64 comes with a brand new chapter.

Below you can find some screenshots from the first 5 levels.

Enjoy!

13 thoughts on “Here are some 4K screenshots from Doom 64 Remaster”

    1. It’s just you. This is DOOM 64 EX. Night Dive hired Kaiser (the guy who originally made DOOM 64 EX), and Bethesda contracted them to continue that work and make that version into an official product. It’s actually better than DOOM 64 EX, because they enhanced the engine to support new features like a fully uncapped frame rate.

      1. maybe last time i checked this was years ago, but what about the sound did they fix the music sounding louder form one ear?

  1. That’s pretty low fps for a game so old and the 2080 Ti is almost maxed. For reference a GT 730 can get 600 FPS in CS1.6 and a 750 Ti can stay at stable 1000.

    1. That’s because the game wasn’t designed to run on modern hardware, and modern hardware isn’t designed to run old games.
      It’s brute force with basically no optimizations or specific hardware support at this point.

  2. That’s pretty low fps for a game so old and the 2080 Ti is almost maxed. For reference a GT 730 can get 600 FPS in CS1.6 and a 750 Ti can stay at get stable 1000.

  3. Kinda pointless and subpar when you see what the modding scene has given us in the past few years : Doom 64 Retribution, Brutal Doom 64, or all Doom 64 mods in general…

  4. Ugh So much Bilinear filtering, or as I call it Blurlinear…
    I know in the free version of Doom64EX you can turn that off, so hopefully you can here too.

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