Uncharted Legacy of Thieves Collection new feature

UNCHARTED: Legacy of Thieves Collection November 4th Update fixes its mouse movement issues


Iron Galaxy has just released the second PC patch for UNCHARTED: Legacy of Thieves Collection. Although the team has not shared its release notes, we can confirm that the November 4th Update resolves the game’s mouse movement issues.

In case you weren’t aware, the previous patch introduced some mouse polling rate issues. Going into more details, mouse movement was really slow when using mouse polling rates higher than 125Hz. The only way PC gamers could fix these mouse issues was by lowering their mouse polling rate to 125Hz.

Thanks to this latest update, PC gamers can once again set their mouse polling rates to their own preferences. We’ve tested the game and mouse movement works wonderfully now (even when using mouse polling rates of 1000Hz).

As always, Steam will download this patch the next time you launch its client. I’ll be sure to also update this story with the changelog once Iron Galaxy reveals it.

Have fun!

UPDATE:

Here are the release notes for the November 4th Update.

UNCHARTED: Legacy of Thieves Collection November 4th Update Release Notes

General stability & performance improvements
  • EGS ONLY: Fix for a crash on boot impacting Epic users
  • Fix for a crash when interacting with the skeleton in the colony treasure vault
  • Fix for a crash when pickpocketing the waiter in the auction sequence
  • Reduced stuttering during cutscene transitions
    Mouse Control Improvements
  • Added a toggle to enable mouse raw input, defaulted to Off
    (NOTE: This new UI setting will be properly localized for all languages in a future patch.)
  • Increased mouse sensitivity multiplier
  • Fix an issue causing the mouse to fall out of focus in windowed mode
    LOD Improvements
  • Improved LOD quality for High & Ultra texture quality settings
  • Improved LOD fade using the enhanced model quality setting
    Other fixes
  • Fix for key binding conflicts between melee and interact actions
  • Fix to saving the user’s selected audio device ID & device-specific settings
  • Fix incorrect vignette scale at non 16×9 aspect ratios during auction ballroom pickpocket scene
  • Fix for display menu asking to apply changes when none have been made
  • Fixes for issues resulting from deleting the save folder