Mass Effect Legendary Edition Community Patch released, fixes numerous issues

The Mass Effect Community Patch Team has released the first community patch for Mass Effect Legendary Edition. This is basically a spiritual successor to ME1Recalibrated, and aims to make small edits to fix bugs, and fix bugs only in Mass Effect 1: Legendary Edition.

Going into slightly more details, this unofficial patch fixes some notorious bugs. For instance, it fixes the random medigel activations, and Corporal Toombs thinking Shepard was on Akuze. Moreover, it fixes the UNC: Besieged Base elevator news bug.

Furthermore, it restores the twinkling on the Galaxy Map indicating a POI in asteroid belts. It also introduces matching colors for the armor sets of various mercenaries and pirates.

This unofficial patch is 580MB in size and you can download it from here. In order to use it, you’ll also need theĀ ME3Tweaks Mod Manager.

Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email