Kingdom Come Deliverance 2 feature-3

Kingdom Come: Deliverance 2 Patch 1.3.2 Available for Download


Warhorse Studios has released Title Update 1.3.2 for Kingdom Come: Deliverance 2 and shared its full patch notes. So, let’s see what this new update brings to the table.

Patch 1.3.2 is about 33GB on PC. The devs stated that it’s a hotfix, and not a big update. Still, this patch will make the game better in many small ways. It will fix problems in quests, improve how the game looks, and make the AI act smarter. It also fixes issues with some items in the game. On top of that, it improves the environment and updates some of the translated text in different languages.

Going into more details, Hotfix 1.3.2 fixes an issue that could cause NPCs to teleport rapidly around the player when they wait for them to leave after various confronting dialogues. It also fixes a missing collision in part of the cave wall in Marika’s hideout. Plus, it fixes some annoying sunshaft flickering issues.

Moreover, Patch 1.3.2 fixes an issue that occasionally caused game to take a long time to load from a save. It also packs a number of quest fies that you can find at the end of the article.

In theory, this patch should be compatible with the HD Texture Packs we’ve shared. So, right now, you can download packs that improve the textures of NPCs and environments. Needless to say, I highly recommend using them as these packs will improve the game’s visuals.

Another mod you can download is this one that allows you to save everywhere. Async Compute Mod is another incredible mod that can improve the game’s performance. I’ve tested it and it does work. This isn’t a placebo mod.

Sadly, the Async Compute Mod is not compatible with this mod, which enhances the game’s Global Illumination. So, you’ll have to choose between better visuals and better performance.

Finally, you can use this mod to play with a third-person camera.

Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Kingdom Come: Deliverance 2 Patch 1.3.2 Release Notes

Features

AI

  • Fixed NPCs sometimes teleporting rapidly around the player when they wait for them to leave after various confronting dialogues.

Environment

  • Fixed a missing collision in part of the cave wall in Marika’s hideout.

Items

  • Fixed the name, description, and properties being switched for the Cutpurse’s pourpoint and the Warhorse pourpoint.

Visuals

  • Fixed sunshaft flickering.

Game load

  • Fixed an issue that occasionally caused game to take a long time to load from a save.

Quests Brushes with Death (General)

  • Prevented the painter from sitting in his workshop while waiting for dialogues in which it is required that he stands for them to function properly.
  • Improved gestures and cameras in various dialogues.

A Sketchy Situation

  • Fixed the shooting competition sometimes not being available.

Ill Repute

  • Fixed logical collisions with the Last Will quest in terms of utilising the same duelling place.

Man Proposes

  • Fixed an issue with being unable to return the sword to the madman if the player has reforged the sword under certain conditions.
  • Fixed the player sometimes not receiving the reforging recipe.

Horses for Courses

  • Fixed the player sometimes being positioned incorrectly in the altar trialogue.

Via Argentum

  • Fixed an infinite fader occurring in certain conditions after the player tells Christian about the dead smelter workers.

Sources of Inspiration

  • Fixed the possibility of leaving Trosky through fast-travelling with the painter while the castle is supposed to be in lockdown during parts of the main quest.