Cyberpunk 2077 Update 1.6 released and here are its full patch notes

CD Projekt RED has released Update 1.6 for Cyberpunk 2077, and revealed its full patch notes. According to the changelog, this new patch brings a new feature called Wardrobe, new weapons, new gigs, content based on the Cyberpunk: Edgerunners anime series, cross-progression, as well as numerous gameplay fixes and tweaks. Continue reading Cyberpunk 2077 Update 1.6 released and here are its full patch notes

Destroy All Humans! 2 – Reprobed – Native Resolution vs NVIDIA DLSS vs AMD FSR 2.0 Benchmarks & Comparisons

Last week, THQ Nordic released Destroy All Humans! 2 – Reprobed on PC. The game uses Unreal Engine 4 and supports both NVIDIA’s DLSS and AMD’s FSR 2.0 AI upscaling techniques. As such, and prior to our PC Performance Analysis, we’ve decided to benchmark and compare them. Continue reading Destroy All Humans! 2 – Reprobed – Native Resolution vs NVIDIA DLSS vs AMD FSR 2.0 Benchmarks & Comparisons

The Last of Us Part I Remake – In-Game Graphics vs Real-Life Locations Video Comparison

YouTube’s ‘ElAnalistaDeBits’ has shared a video in which they compare the in-game graphics of The Last of Us Part I Remake with their real-life locations. The Last of Us Part I takes place in numerous cities, such as Boston and Colorado. Thus, this video can give you an idea of how close to the real locations the game came. Continue reading The Last of Us Part I Remake – In-Game Graphics vs Real-Life Locations Video Comparison

Assassin’s Creed Valhalla and Fallout 4 look lovely with an isometric camera

YouTube’s Flurdeh has shared two videos, showcasing Assassin’s Creed Valhalla and Fallout 4 with an isometric camera viewpoint. Flurdeh has used Tilt Shift to turn these games into miniature worlds, and we strongly suggest watching these videos. Continue reading Assassin’s Creed Valhalla and Fallout 4 look lovely with an isometric camera

Halo Reborn is a custom Halo campaign that will cover the entire trilogy with re-imagined missions and better graphics

A team of modders is working on an ambitious project that aims to cover the entire trilogy of the Halo games, called Halo Reborn. Halo Reborn will be using the Halo: The Master Chief Collection Engine, will take advantage of photogrammetry, and here are its first screenshots. Continue reading Halo Reborn is a custom Halo campaign that will cover the entire trilogy with re-imagined missions and better graphics

New Zelda Ocarina of Time Fan Remake in Unreal Engine 5 video shows off Hyrule Field

CryZENx has released a new video (and a new build) from his fan remake of The Legend of Zelda: Ocarina of Time in Unreal Engine 5. This video shows off the Hyrule Field, as well as some of the tweaks and improvements that the artist has implemented in it. Continue reading New Zelda Ocarina of Time Fan Remake in Unreal Engine 5 video shows off Hyrule Field