GSC GameWorld has just released Title Update 1.6 for STALKER 2: Heart of Chornobyl and shared its full patch notes. This patch adds Night Vision Goggles, Offset Aiming, and Laser Pointers to the game. So, let’s take a closer look at it. Continue reading STALKER 2 Title Update 1.6 Released – Full Patch Notes
Can Silent Hill f run with 60FPS at Native 4K/Max Settings on an NVIDIA RTX 5090?
Konami has just released Silent Hill f for everyone who purchased the Deluxe Edition. This means we can finally test the game and see how it performs on PC. Silent Hill f uses Unreal Engine 5 and takes advantage of Nanite, Lumen, and Virtual Shadow Maps. So, the big question is: can it run at 60FPS in Native 4K with Max Settings on the most powerful GPU?
Continue reading Can Silent Hill f run with 60FPS at Native 4K/Max Settings on an NVIDIA RTX 5090?
New in-engine teaser trailer for Hideo Kojima’s OD
Now here is something that came out of nowhere. Kojima Productions has just released a new in-engine teaser trailer for its upcoming game, OD. Continue reading New in-engine teaser trailer for Hideo Kojima’s OD
Aliens Colonial Marines Just Got a 10GB HD Texture Pack
Modder ‘Xenjoi85’ has released a 10GB HD Texture Pack for Gearbox’s Aliens game, Aliens: Colonial Marines. This pack upscales all of the game’s textures, which means that it’s a must-have for everyone who wants to replay it. Continue reading Aliens Colonial Marines Just Got a 10GB HD Texture Pack
Shinobi: Art of Vengeance PC Review
Shinobi: Art of Vengeance is an excellent revival of Sega’s classic ninja series, crafted by Lizardcube. This reboot mixes in a fun Metroidvania-lite experience that lasts around 10 hours if you’re not going for 100% completion. For this review, I spent 14 hours with the game, collecting some extras and secret content without fully completing it.
Continue reading Shinobi: Art of Vengeance PC Review
WUCHANG: Fallen Feathers Patch 1.6 Released With VRAM and Performance Improvements
Leenzee has released Title Update 1.6 for WUCHANG: Fallen Feathers. According to the team, this patch brings both VRAM and performance improvements. As such, the game will now run smoother on your PC. Continue reading WUCHANG: Fallen Feathers Patch 1.6 Released With VRAM and Performance Improvements
Call of Duty: Black Ops 7 releases on November 14th, gets a multiplayer gameplay reveal trailer
Activision announced the release date for Call of Duty: Black Ops 7, and shared its first multiplayer gameplay trailer. This trailer shows over 2 minutes of gameplay footage from the MP modes. At launch, the game will have 18 maps and 30 weapons. Continue reading Call of Duty: Black Ops 7 releases on November 14th, gets a multiplayer gameplay reveal trailer
Dying Light: The Beast PC Performance Analysis
Last week, Techland released Dying Light: The Beast on PC. Powered by the C-Engine, it’s time now to benchmark it and examine its performance on the PC. Continue reading Dying Light: The Beast PC Performance Analysis
Here’s how you can fix Borderlands 4’s crash issues on the NVIDIA RTX 50 series GPUs
So I’ve been playing Borderlands 4 lately, and from the looks of it, the game suffers from some major crash issues on the NVIDIA RTX 50 series GPUs. If you own an NVIDIA RTX 5080 or RTX 5090, you have definitely faced some GPU-related crash issues. Thankfully, there is a way to fix them. Continue reading Here’s how you can fix Borderlands 4’s crash issues on the NVIDIA RTX 50 series GPUs
Next-Gen Graphics in Metal Gear Solid Delta: Snake Eater Thanks to Complete RT
YouTube’s ‘Beyond Dreams’ has shared a video, showcasing a modded version of Metal Gear Solid Delta: Snake Eater on an NVIDIA GeForce RTX 5090. The biggest feature in this video is the latest version of CompleteRT, which adds support for ReSTIR GI. So, let’s take a look at it. Continue reading Next-Gen Graphics in Metal Gear Solid Delta: Snake Eater Thanks to Complete RT