Colossal Order has issued a statement, claiming that Cities Skylines 2 may release with major performance issues. Cities Skylines 2 will release on October 24th and as Colossal Order stated, it was not able to achieve the performance benchmark it was targeting. Continue reading Cities Skylines 2 may release with major performance issues
The Division 2 Title Update 19.1 releases tomorrow and here’s its full changelog
Ubisoft has announced that Title Update 19.1 for The Division 2 will release tomorrow, October 17th, and shared its full changelog. According to the release notes, Patch 19.1 will fix a number of issues that plagued Paradise Lost Incursion. Continue reading The Division 2 Title Update 19.1 releases tomorrow and here’s its full changelog
New Cyberpunk 2077 Mod fixes skill progression rewards bug/glitch
Earlier this month, CD Projekt RED released Patch 2.01 for Cyberpunk 2077. And, although that update resolved the most common issues players have encountered and improved overall performance on all platforms, it introduced a glitch that could prevent players from receiving 16 of the skill progression rewards. Thankfully, though, there is now a mod that addresses this bug/glitch issue. Continue reading New Cyberpunk 2077 Mod fixes skill progression rewards bug/glitch
Assassin’s Creed Mirage gets free DLSS 3 Frame Generation Mod
Earlier this month, we informed you about a DLSS 3 Frame Generation paid mod for Assassin’s Creed Mirage. And today, we are happy to report that a new free DLSS 3 Mod is currently available for it. Continue reading Assassin’s Creed Mirage gets free DLSS 3 Frame Generation Mod
Super Mario Wonder is already playable on PC in 4K/60fps via Nintendo Switch emulators
The next Mario game for Nintendo Switch, Super Mario Wonder, will officially release on October 20th. However, it appears that the game is already playable on PC in 4K/60fps via the Nintendo Switch emulators. Continue reading Super Mario Wonder is already playable on PC in 4K/60fps via Nintendo Switch emulators
Lords of the Fallen Benchmarks & PC Performance Analysis
CI Games has released its latest Souls-like action RPG, Lords of the Fallen. Powered by Unreal Engine 5 and taking advantage of Nanite and Lumen, it’s time to benchmark it and examine its performance on the PC. Continue reading Lords of the Fallen Benchmarks & PC Performance Analysis
Starfield Mod aims to improve 1134 individual textures of all Fauna/Creatures
Modder ‘ThEjEsTeRoFeViL’ is currently working on an HD Texture Pack for Starfield that aims to improve 1134 individual textures for all of the game’s Fauna/Creatures. Continue reading Starfield Mod aims to improve 1134 individual textures of all Fauna/Creatures
This Bloodborne-inspired map in Minecraft will blow you away
Environment artist Potomy has shared a number of screenshots and a video from a Bloodborne-inspired map in Minecraft that will blow you away. Continue reading This Bloodborne-inspired map in Minecraft will blow you away
Lords of the Fallen Patch 1.1.193 fixes more crashes, allows you to manually enable DLSS 3 Frame Generation
Yesterday, Hexworks released the first post-launch update for Lords of the Fallen. And today, the team has released yet another one. Patch 1.1.193 for Lords of the Fallen fixes a number of crashes, and allows you to manually enable DLSS 3 Frame Generation. Continue reading Lords of the Fallen Patch 1.1.193 fixes more crashes, allows you to manually enable DLSS 3 Frame Generation
New AMD Fluid Motion Frames Driver enables HDR support, improves frame pacing and image quality
AMD has released a new AFMF (AMD Fluid Motion Frames) driver for its RDNA 2 and RDNA 3 GPUs. According to the release notes, the October 13th version enables support for HDR. Moreover, it improves frame pacing, and brings additional game support for AMD Radeon Anti-Lag+. Continue reading New AMD Fluid Motion Frames Driver enables HDR support, improves frame pacing and image quality