Metal Gear Solid 3: Snake Eater is a terrible mess on PC but you can at least play it now at Native 4K

Konami has just released METAL GEAR SOLID Master Collection Vol.1 on PC, and it’s been a big disappointment. Metal Gear Solid 3: Snake Eater is the worst of the bunch, but luckily, there’s a mod that lets you play it at Native 4K.
Continue reading Metal Gear Solid 3: Snake Eater is a terrible mess on PC but you can at least play it now at Native 4K

Cities Skylines 2 developers target 30fps and not 60fps, even on the latest and greatest high-end PCs

A few days ago, we shared some early benchmarks for Cities Skylines 2. In those benchmarks, an Intel Core i9 13900KS with an AMD Radeon RX 7900XTX struggled to run the game at 4K/High Settings. And in a recent Reddit AMA, the developers claimed that their target is 30fps and not 60fps, even on PC. Continue reading Cities Skylines 2 developers target 30fps and not 60fps, even on the latest and greatest high-end PCs

Half-Life 2: VR Mod – Unleashed is now available for download

Vittorio Romeo recently released an upgraded version of the Half-Life 2 VR Mod. It is called Half-Life 2: VR Mod – Unleashed, and it’s a must-have for all VR gamers. This new version brings some awesome VR features, like being able to hold and use two weapons at once, doing cool melee attacks, and even having a virtual stock.

Continue reading Half-Life 2: VR Mod – Unleashed is now available for download

Here are 25 minutes of gameplay footage from Star Citizen’s single-player campaign, Squadron 42

Cloud Imperium has just released a new video showing off 25 minutes of gameplay from the single-player campaign mode of Star Citizen, Squadron 42. And although the game has been in development for a few years, it still looks stunning.
Continue reading Here are 25 minutes of gameplay footage from Star Citizen’s single-player campaign, Squadron 42

Lords of the Fallen Patch 1.1.224 brings improvements to New Game+ and Enemy Density

Hexworks has released a brand new update for its latest Souls-like game, Lords of the Fallen. According to the release notes, Patch 1.1.224 brings tweaks and improvements to the game’s New Game+ Mode and Enemy Density. Continue reading Lords of the Fallen Patch 1.1.224 brings improvements to New Game+ and Enemy Density

Alan Wake 2 is one of the first games to require DX12 Ultimate’s Mesh Shaders

A couple of days ago, Remedy shared the official PC system requirements for Alan Wake 2. Compared to other upcoming triple-A games, these PC specs appear to be quite high. After all, Remedy recommends an NVIDIA RTX2060 for its Low Settings. However, it appears there is a reason why the team has not listed any of the NVIDIA 10 and AMD 5000 series GPUs. Continue reading Alan Wake 2 is one of the first games to require DX12 Ultimate’s Mesh Shaders

Cloud Imperium shows an impressive StarEngine Tech Demo

Star Citizen has been ridiculed by a lot of gamers for its lengthy development cycle. However, we can all agree that the tech powering it is incredible. And, in order to showcase the key tech features of the StarEngine, Cloud Imperium released a new tech demo video at CitizenCon 2953. Continue reading Cloud Imperium shows an impressive StarEngine Tech Demo