Call of Duty: Ghosts – Rated PEGI 16, Achievements Leaked

Call of Duty Ghosts

Now I don’t know if this good or bad news. Call of Duty: Ghosts has been rated PEGI 16, and this information comes straight from Activision. As we can clearly see, the UK section of the game’s official website has been updated with this rating. Now back to our original question – is this a good or a bad thing? It’s definitely good because more people will be able to enjoy it, however this also indicated that Infinity Ward’s latest title won’t be as mature as we’d want it to be. Continue reading Call of Duty: Ghosts – Rated PEGI 16, Achievements Leaked

Epic Games Releases New Unreal Engine 4 Video That Focuses On Character Aesthetics

Unreal Engine 4 v4

Epic Games has released a new video for its upcoming next-gen engine, Unreal Engine 4, in which Epic’s Jordan Walker and Zak Parrish discuss how artists crafted the look of characters in the Unreal Engine 4 “Infiltrator” real-time demonstration. This also includes a brief walk through of the UE4 art pipeline and layered materials. And since this is new footage for UE4, we strongly suggest giving it a go. Enjoy! Continue reading Epic Games Releases New Unreal Engine 4 Video That Focuses On Character Aesthetics

PES 2014 – PC Gets A Beta Phase For Its “11 vs 11” Mode, Beta Registration Open Now

Pro Evolution Soccer 2014 v2

Konami has just announced – via PESFan.com, a fan website for Konami’s soccer series – that the PC version of PES 2014 will get a beta phase for its 11 vs 11 online mode; a mode that will be officially added in the game via an update at a later date. Registrations are currently open, so make sure to sign up as places are limited to 1,000 people (and this is a global beta, meaning that anyone can sign up). Continue reading PES 2014 – PC Gets A Beta Phase For Its “11 vs 11” Mode, Beta Registration Open Now

New PlanetSide 2 “Behind The Scenes” Video Sheds Light On Upcoming Optimizations

Planetside 2

Sony Online Entertainment has released a new, behind the scenes, video for PlanetSide 2 in which the development team talks about the upcoming optimizations that will be implemented in this MMOFPS, aiming to make it run faster. This is a pretty interesting video as it gives us a glimpse of what players can expect from upcoming udates, so make sure to give it a go. PlanetSide 2 is a free-to-play title, and those interested can head over at its official website, create a profile, download the game’s client and play it. Enjoy! Continue reading New PlanetSide 2 “Behind The Scenes” Video Sheds Light On Upcoming Optimizations

Piranha Bytes – creator of Gothic & Risen series – is working on a new RPG title

Risen

Piranha Bytes’ Michael Ruve has confirmed that the company is currently working on a new RPG title. Although we don’t know much about this new RPG project, we do know that Piranha Bytes has implemented a better navigation technique for NPCs, and that cloth animation and a cool looking physically based lighting solution have been implemented. Continue reading Piranha Bytes – creator of Gothic & Risen series – is working on a new RPG title

Rumor – GTA V PC May Have Support For DX11 & 64 Bit Memory

Grand Theft Auto V v3

Our reader ‘Christian Herrmann’ has informed us about some new interesting information about the rumored PC version of GTA V. According to WCCFTech, Reddit user “Hal_Nein_Thousand” got his hands on another part of code of the PS3 version of GTA V, in which it is hinted that the PC version may have support for DX11 and 64 Bit memory. Continue reading Rumor – GTA V PC May Have Support For DX11 & 64 Bit Memory

Battlefield 4 – Weapon Customisation Showcased, Tiered Reloading Introduced

Battlefield 4 v5

Electronic Arts has released a new video in which Battlefield 4 Lead Core Game Designer, Alan Kertz, discusses weapon customisation in BF4. As its description reads, weapon Customisation has been altered for Battlefield 4, with players now able to access weapon accessories such as canted sights and a variety of grips. Continue reading Battlefield 4 – Weapon Customisation Showcased, Tiered Reloading Introduced

Here Is What GTA V Could Look Like On Super Nintendo

GTA V retro

YouTube’s “machinimarespawn” has shared an amazing video, showcasing what GTA V could look like on 16bit systems such as Super Nintendo or Genesis. And to be honest, the retro guy inside me tells me that he’d seriously want to play such a game. Perhaps it’s the nostalgia speaking, but a GTA title – with these retro visuals – feels like a perfect match for iOS or Android devices. Ah well, that won’t be happening anytime soon, so let’s all enjoy the video! Continue reading Here Is What GTA V Could Look Like On Super Nintendo

Ubisoft Confirms That Assassin’s Creed IV: Black Flag PC Will Be Based On The Next-Gen Version

Assassins Creed IV Black Flag

A lot of PC gamers got confused with Assassin’s Creed IV: Black Flag. Would the PC version be based on the next-gen or on the current-gen one? Would Ubisoft pull a Fifa 14 on us or would the French studio keep delivering polished PC titles (after all, Spliner Cell: Blacklist got an awesome PC version). Thankfully, Ubisoft’s Montreal Community Developer, Gabriel Graziani, confirmed yesterday that our platform will get the next-gen version, and explained the reasons behind the game’s delay. Continue reading Ubisoft Confirms That Assassin’s Creed IV: Black Flag PC Will Be Based On The Next-Gen Version