Unreal Engine 4.5 Is Now Out, Ray Traced Distance Field Shadows Showcased

Epic Games has announced that the latest version (4.5) of Unreal Engine 4 is now available. Unreal Engine 4.5 includes eagerly-awaited features such as animation retargeting, automatic C++ hot reload, light map UV generation and streaming video textures. In addition, this new version of Epic’s engine supports real-time ray traced soft shadows and screen-space subsurface scattering.

Epic Games has also released two new videos, showcasing the newly supported real-time ray traced soft shadows.

You can read more details about this latest version of Unreal Engine 4 at Epic’s official website.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email