Unreal Engine 3 Integrated with Geomerics’ Enlighten lighting system


Geomerics announce a powerful integration of its premier cross-platform lighting solution, Enlighten, with Epic Games’ award-winning Unreal Engine 3 is now available to licensees. Through its membership in Epic Games’ prestigious Unreal Engine 3 Integrated Partners Program, Geomerics maintains code and feature parity for Enlighten in step with the engine as it evolves.
Enlighten empowers game developers by providing the ability to update all aspects of indirect lighting in real time, in game, on PC and console. Instant feedback from Enlighten inside UnrealEd enables artists to iterate rapidly on lighting and opens up new worlds of creative possibilities. Enlighten’s fully dynamic global illumination technology, fused with the power of UE3, produces new levels of dynamism that were previously not thought possible on this generation of consoles.
Dr. Michael Capps, president of Epic Games said:
“Providing developers with outstanding tools is a top priority for Epic, and we are making it easier than ever to produce visually stunning games with UE3 tools and the Enlighten integration. A number of this year’s biggest games are using Geomerics’ solution with Unreal Engine 3, and we’re making sure that process is easier than ever.”
Chris Doran, founder and chief operating officer of Geomerics added:
“We’re thrilled to join Epic’s IPP and already be working with some amazing UE3 developers. The combination of Enlighten’s dynamic lighting technology and UE3’s superb authoring tools make a truly compelling proposition for developers. With Enlighten and UE3 the next generation of games technology has already arrived.”