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This mod adds a Hardcore Difficulty Mode to The Elder Scrolls III: Morrowind

Modder ‘Teralitha’ has released a brand new version of the Hardcore Difficulty Mode for The Elder Scrolls III: Morrowind. As its title suggests, this mod adds a new difficulty mode that is suited for more experienced players.

This mod completely disables a lot of exploits from the vanilla version of Morrowind. It’s also worth noting that the mod is compatible with Morrowind Rebirth. However, the modder suggests avoiding any of their addon.esp (except for the mercenaries add-on) as they overlap with some of its changes.

Going into more details, this Hardcore Mode overhauls all of the weapons and creatures, modifies several spells/enchantments, boosts Summons and makes traps deadlier than ever. It also increases the chances of catching diseases, cuts in half all self-made potion values, and increases quick travel costs. Furthermore, a few creatures in the game have now some new abilities/spells.

Players will now need 500 soul to make constant effect enchants, and they now take slightly more damage from falling. They also take more damage from drowning. Moreover, the mod crime penalties and training costs. It also reduces the weight of all weapons, as well as their gold values, and makes almost all alchemy ingredients lighter.

You can download this Hardcore Mode for Morrowind from here. I’ve also included below a video comparison between the vanilla and the modded versions.

Since the are a lot of gameplay changes, I strongly suggest visiting the mod’s official Nexus page. In that page you can find all of the balance tweaks, as well as the improvements/fixes for its latest version.

Have fun!

Morrowind Hardcore Mode - Before And After

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email