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The Witcher 3 mod overhauls/fixes NPC physics for playing at 60FPS or higher framerates

Modder ‘BlurredNotions’ has released a brand new mod for The Witcher 3: Wild Hunt that aims to overhaul/fix the NPC physics for those gaming at – or higher than – 60fps. So yeah, this is a must-have mod for those that were annoyed by the 30fps physics.

According to the modder, the physics on dangling objects on characters and enemies (such as hair, fur, necklaces, medallions, etc.) in The Witcher 3 only work correctly at 30fps. As such, this mod aims to fix this issue in order to provide smooth 60fps physics.

This basically means that all dangling objects on NPCs and on Geralt’s armors will now move properly, and Geralt’s wolf medallion will move more. Any necklaces or medallions, bells, daggers, whatever an NPC is wearing will respond to movement better and NPC Hair will move and bounce more beautifully.

Those interested can download this mod from here and all you have to do in order to install it is extract it with winrar, and then drop “modPhysicsForAll” into your mods folder (or install with Witcher 3 Mod Manager).

This mod is also compatible with BlurredNotions’s previously released E3 Geralt Hair Physics 60FPS FIX mod.

Have fun!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email