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The Witcher 3 mod overhauls/fixes NPC physics for playing at 60FPS or higher framerates


Modder ‘BlurredNotions’ has released a brand new mod for The Witcher 3: Wild Hunt that aims to overhaul/fix the NPC physics for those gaming at – or higher than – 60fps. So yeah, this is a must-have mod for those that were annoyed by the 30fps physics.

According to the modder, the physics on dangling objects on characters and enemies (such as hair, fur, necklaces, medallions, etc.) in The Witcher 3 only work correctly at 30fps. As such, this mod aims to fix this issue in order to provide smooth 60fps physics.

This basically means that all dangling objects on NPCs and on Geralt’s armors will now move properly, and Geralt’s wolf medallion will move more. Any necklaces or medallions, bells, daggers, whatever an NPC is wearing will respond to movement better and NPC Hair will move and bounce more beautifully.

Those interested can download this mod from here and all you have to do in order to install it is extract it with winrar, and then drop “modPhysicsForAll” into your mods folder (or install with Witcher 3 Mod Manager).

This mod is also compatible with BlurredNotions’s previously released E3 Geralt Hair Physics 60FPS FIX mod.

Have fun!