It’s been a while since our last look on the The Witcher 3 Enhanced Edition mod for CD Projekt RED’s RPG, right? Well, good news everyone as modder ‘Sir Reaperrz Custard McButtfuck Esq’ has released a brand new version of it.
In case you weren’t aware of, W3EE is a complete overhaul of most of the game’s mechanics and systems, promising to offer great depth and stimulating gameplay. The mod was designed with realism in mind, but in keeping with the spirit of actually having fun in a game, thus keeping tediousness to a minimum while simultaneously trying to offer enticing and somewhat realistic gameplay to the player.
The Witcher 3 Enhanced Edition introduces lots of new stats like attack and dodging speed, poise, adrenaline, vigor and more. These stats are all interconnected and have effects on regeneration rates, values and many other things. Furthermore, this mod overhauls the game’s sword mechanics, adds a new array of combat moves and new animations to Geralt, introduces a friendlier HUD, and improves the game’s combat.
Our last look on The Witcher 3 Enhanced Edition was back in January 2018. Since then, the modder has made a lot of improvements, tweaks and enhancements. For example, the modder has added several new item stats, improved bomb throwing and aiming mechanics, added the ability to counter counterattacks and more. Its latest version, V3.30 final, fixes wraiths having armor, poisoned blades not working and intense igni option not working.
Those interested can download the The Witcher 3 Enhanced Edition mod from here. Do note that this mod requires a new save as both the vanilla saves and saves from before W3EE V3.0 are not compatible with it.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I wonder if CDPR plan on releasing an official EE like they did with TW1 and TW2.
Once PS5 and XboxTwo come out… probably.
Can’t wait to LMAO since they would look worse than modded PC version.
Won’t have to worry about that, if the first two are any indication PC players would get EE for free.
If there isn’t proper mod support on the next next generation, they’ve really dropped the ball. Starting to feel bad for console players again. Seems we’re in a golden age of PC gaming from mid and indie level devs while both PC and console get garbage for AAA titles. Give them some mods.
AAA games are dead! ….MP + Indies > latest AAA games!
witcher 3 EE now needs to be a mod and needs to be done by some modder? people still dont realize CDPR now is a console company? they lied and dumb down witcher 3 on PC and they dont even realize HDR for PC. even patch release date needs parity where they must released concurrent with consoles.
Yawn yourself. You’re clearly jealous of what you don’t have. Now go cry about it and throw a temper tantrum like anyone else would.
I’d be into it, if it wasn’t trying to self impose a new level of difficulty and trying to make it as complicated as possible.
Can’t wait to LMAO since they would look worse than modded PC version.
COPY BOT ALERT
can’t fix a consolized game
same $hit with skyrim
when the core gameplay is simply BAD there is no remedy aside from playing a different game
This mod fixes the game’s biggest problem: its horrid, nonsensical and game breaking itemization.
And you level up skills by use.
Er… on the contrary, The Witcher 3 vanilla is much more similar to Skyrim, since its level scaled loot makes exploration quite pointless.
Witcher 3 also has enemy scaling by default, but later on they added an option to turn it off.
Anyway, it doesn’t really matter if it’s sandbox or hub-based, the point is that itemization is horrible and makes exploration and looting pointless. This mod fixes that and many other things.