The first Watch_Dogs still looks stunning thanks to mods and Reshade Ray Tracing

Watch_Dogs… a game that a lot of people cricitized when it launched in 2014. And… well… can you really blame them? The game was nowhere close to what Ubisoft had been showing on its pre-release screenshots and trailers. However, and thanks to some mods, the PC version can still look gorgeous.

YouTube’s ‘Digital Dreams’ has shared the following the video, showcasing the game running with the Natural & Realistic Lighting mod. Furthermore, Digital Dreams has used Pascal “Marty McFly” Gilcher’s Reshade that adds support for post-process Ray Tracing effects.

The end result is quite amazing and shows the huge – graphical – potential of Watch_Dogs. Yes, nothing will come relatively close to those mind-blowing explosions. However, and thanks to mods, the game can now surpass some aspects of that vertical slice E3 demo.

You can download the Natural & Realistic Lighting Mod for Watch_Dogs from here.

Speaking of Watch_Dogs, I also suggest downloading and using the Living_City mod. This mod adds custom missions, random events, new hideouts, interiors & more. Basically, it expands the base game and is a must-have mod for all those that want to replay it. You can download Living_City mod from here.

Enjoy!

Watch Dogs Ultra 4K graphic | Better than E3 | RAYTRACING | Natural & Realistic Lighting mod

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email