ZeniMax announced today that the Creation Kit, a free tool that allows PC players to create their own custom content for Bethesda’s The Elder Scrolls V: Skyrim, has been enthusiastically received by PC gamers who have been uploading, downloading, and installing custom content through the Skyrim Workshop on Steam. Within 3 days of the release of the Creation Kit, gamers have downloaded more than 2 million mods via the Skryim Workshop. More than 2,500 mods have been published by the gaming community, all of which are available for free.
Worldwide revenues generated by Skyrim have placed it among the industry’s most successful titles, and demand for the title shows no signs of slowing. Measured by revenue, Skyrim was the second best selling game of 2011, and 2012 sales remain strong, with continuing digital downloads and large shipments of units to retail. Within the first month following its release in November, Bethesda Softworks reported it had shipped over 10 million units of Skyrim across all platforms, representing approximately $650 million in retail sales, and those results have since increased substantially.
Data from Steam, the digital download service, reveal that the average number of hours that a gamer plays Skyrim exceeds 75 hours, underscoring fan devotion to the game. The PC version of Skyrim in North America outsold all other PC games by a factor of over three to one in the month of its release, and Skyrim is the fastest selling title in Steam’s history.
The critically-acclaimed title was most recently honoured with the ‘Game of the Year’ award at the 15th Annual 2012 Interactive Achievement Awards (IAA) held at the 2012 D.I.C.E. Summit. Skyrim also received top honours in the ‘Outstanding Achievement in Gameplay Engineering’, ‘Outstanding Achievement in Game Direction’, ‘Role-Playing Game of the Year’, and ‘Outstanding Achievement in Story’ categories. The IAA’s focus is on peer-based voting and its awards are considered to be among the highest honours of recognition in the interactive entertainment industry.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email