Bethesda has just released The Elder Scrolls IV: Oblivion Remastered. Yes, the team has released the game now on Steam, and below you can find its official PC system requirements.
Developed by Virtuos Games, the game is powered by Unreal Engine 5. So, let’s see what kind of PC system you’ll need to run it.
PC gamers will at least need an AMD Ryzen 5 2600X or Intel Core i7-6800K with 16GB of RAM and an AMD Radeon RX 5700 or NVIDIA GeForce 1070 Ti. The game will also require 125GB of free disk space.
The devs recommend using an AMD Ryzen 5 3600X or Intel Core i5-10600K with 32GB of RAM and an AMD Radeon RX 6800XT or NVIDIA RTX 2080.
Since The Elder Scrolls IV: Oblivion Remastered uses UE5, we can assume that it is using Lumen for its lighting. So, I’m curious to see whether there is support for NVIDIA DLSS, AMD FSR, and/or Intel XeSS.
The Elder Scrolls IV: Oblivion Remastered uses high-quality assets that were created from the ground up. These are new assets, not the original ones upscaled with AI. As such, the game can look as good as most modern-day titles.
I’m currently downloading the game, so I’ll be sure to share my first tech impressions later today or tomorrow.
Enjoy and stay tuned for more!
The Elder Scrolls IV: Oblivion Remastered PC Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
- DirectX: Version 12
- Storage: 125 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 5 3600X, Intel Core i5-10600K
- Memory: 32 GB RAM
- Graphics: AMD Radeon RX 6800XT or NVIDIA RTX 2080
- DirectX: Version 12
- Storage: 125 GB available space

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email