TERA has been launched; new ‘Inside TERA’ video shows off the game’s Combat System & BAMs

Frogster announced today the successful launch of its long-anticipated MMO game TERA, developed by Bluehole Studio. Players have been invading the 10 servers set up for the launch since midday today (CEST). New players will begin their adventure in TERA by creating a highly customised character from seven races and eight classes. They will join forces with thousands of allies to save an endangered universe. They will vie for power and set their own rules through an advanced political system. TERA players will discover a one-of-a-kind experience, giving them an MMO game setting combined with the thrill of action games.
To celebrate this launch, Frogster released a new episode of its video series “Inside TERA”. In this instalment, the TERA team gives more details about the action combat system, one of the most exciting features of the game, offering a gaming experience most veteran MMO players have never enjoyed before.
The famous BAMs, the big ass monsters players have to face as they progress through the game, will also join the fray and demonstrate how their very advanced intelligence makes every fight in the game different. Players will need to use a different strategy to defeat each unique BAM, but there are some tips that can be applied to all of them: stay alert, don’t let your guard down, keep moving and hit them harder than they hit you.
Although the time for pre-orders is now over, TERA is available in most retail shops from €49.99 (suggested retail price) for the standard edition. Ubisoft is managing the European retail distribution, while Frogster is taking care of the digital distribution of the game in Europe.
Inside TERA - Combat System & BAMs

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email