Starbound Beta Launches Today, Gets New Trailer

Starbound

Holy bloody hell. Back in 2012, we reported about Starbound; a brand new game undergoing active development by Chucklefish, an indie game company made up of a lovely group of dudes and dudettes. Starbound was meant to be released in Summer 2012. Fast forward two years and here we are without it. No, the game was not cancelled. It just got sliiiiiightly delayed. Thankfully, Chucklefish is ready to open its gates as it will be launching today the game’s beta phase.

Starbound is described as a story in a sandbox. It’s 2D, features procedurally generated creatures and weapons, comes with RPG elements, will remind you of Terraria, and looks quite interesting.

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.

Starbound is said to let you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.

As the development team notes:

“As developers, we’ve been inspired by all the games we grew up playing. From isometric 80s classics to Castlevania, Zelda, Metroid. Celebrated platformers like Mario and Sonic, RPGs such as Elder Scrolls and Ultima, and iconic handheld games such as Pokemon. Starbound draws on numerous classic influences, while taking a thoroughly modern approach to crafting, narrative and world-building. It’s an amalgamation of the games we loved as kids, and the games we love now, fully focused on providing the player with an engrossing, fun experience.”

Those who pre-order the game will be able to take part on the game’s beta phase.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email