Star Citizen Reaches One Million Backers, Eliminates Alpha Access

Cloud Imperium’s Chris Roberts has announced that Star Citizen has reached a new milestone as one million people have already backed it up. As a result of that, the team decided to eliminate the game’s “Alpha Access,” meaning that anyone who has pledged for a Star Citizen package will be able to fully enjoy the currently available pre-release content.

As Chris Roberts wrote:

“In honor of our newest Citizen (really, our thousands of new Citizens!) we would like to give something back to the entire community for all your incredible support. Starting today, we are eliminating ‘Alpha Access’ and the $5 module passes. Anyone who has pledged for a Star Citizen Package can now play today without worrying they won’t have access to some portion of the ‘Verse in the future. No Star Marine pass, no Alpha 2.0 pass… no additional payment needed for any module in the works, pre-release. Going forward, should we need to put out some sort of limited release it will be done through the PTU test server. All backers will have access to any live release, the moment it publishes.”

Cloud Imperium will also reward its earliest supporters, thus everyone with an ‘alpha access’ package will be awarded 10,000 UEC and everyone who purchased an Arena Commander pass individually will be given 5,000 UEC.

Chris Roberts concluded:

“Every member of the Star Citizen team already knows that we work for the backers… and reaching one million is just another reminder why we are giving this project all of ourselves. Right now that’s getting Star Citizen Alpha 2.0 in shape to share with all of you in the near future, and we’re in the process of closing down Star Marine as well.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email