STALKER-inspired sci-fi survival horror game, Chernobylite, hits Early Access on October 16th

The Farm 51 has announced that its sci-fi survival horror game, Chernobylite, will hit Steam Early Access on October 16th. In order to celebrate this announcement, the team has released a brand new trailer that you can find below.

As the press release reads, on October 16th all the patiently awaiting gamers will have an amazing opportunity to explore the heart of darkness – a Chernobyl Nuclear Power Plant itself, as well as terrifying environments of Kopachi kindergarten, the mysterious Eye of Moscow, and fragments of the abandoned city of Pripyat.

Early Access will offer its players an endless survival experience with 8 hours of storytelling. Furthermore, it will offer free-of-charge access to the upcoming updates adding new episodes, locations, characters, and equipment to the game. The story in Chernobylite is non-linear, unpredictable, and fully dependent on the player’s decisions, which leads to many possible endings. Therefore, if you finish the story in Early Access, you can relive it again many times and in different ways.

It’s also worth mentioning that on September 17th Chernobylite will run its Closed Alpha tests just for the Kickstarter backers. The testers will have a whole month to try the game, report bugs, leave their thoughts, ideas, and wishes about the further direction of the project.

Chernobylite is a science fiction survival horror experience from the team behind the critically-acclaimed Get Even. The game mixes free exploration of its disturbing world with challenging combat, unique crafting, and non-linear storytelling. The game utilizes Unreal Engine 4 and is based on Reality 51’s scanning technology, which is in development by The Farm 51 for over five years.

Enjoy!

Chernobylite Early Access Showcase

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email