Squadron 42 gets new details, delayed to 2017 – Star Citizen 3.0 showcased and looks beautiful

During CitizenCon 2016, Cloud Imperium revealed some new information about Squadron 42; the single-player mode of Star Citizen. According to the team, Squadron 42 will feature 28 chapters that will be equivalent to 60+ missions.

The game will feature 340 speaking roles with state of the art facial scanning and mocap, and over 20 hours of performance capture. In addition, its story arc is made of 1255 pages of dialogue.


Squadron 42 will have 40 distinct ships, hand-crafted environments that will be enhanced by procedural tech, systemic space and FPS gameplay (from stealth to brute force), dogfighting in both space and planetary atmosphere and a subsumption AI.

The game has been delayed to 2017, though Cloud Imperium may give everyone a small glimpse of it by the end of this year.

Cloud Imperium has also demoed a new build of Star Citizen, showcasing the new tech that is coming to it. Star Citizen’s demo is easily one of the best things you’ll see this year, so here is hoping that Cloud Imperium will be able to deliver what it has promised.


Star Citizen: Procedural Planets v2

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email