Space Hulk: Ascension – Second Expansion Releases Later This Month

Full Control today announced that the second expansion for Space Hulk: Ascension will launch in February for PC, Mac and Linux on Steam. The Salamanders Expansion unlocks the Salamander Chapter and brings 20 new unique story missions and 20 flash missions for players to conquer in Space Hulk: Ascension.

Based on the best-selling board game set within the Warhammer 40,000 universe, Space Hulk: Ascension, is a 3D digital turn based strategy game, that features reworked mechanics and a host of new features, including RPG progression mechanics, new Genestealer variations, new rules, and mission structures.

Thomas Hentschel Lund, CEO of Full Control, said:

“This is our most exciting chapter release to date, with a bucketload of new content for Space Hulk: Ascension players. The 3D models of the Salamanders are fantastic with lots of new details, and their scorched skin and bright red eyes make them stand out as a force to be reckoned with in the iconic Space Hulk universe.”

Featuring over 30 hours content, Space Hulk: Ascension – Salamanders is turn-based strategy at its finest. The Salamanders board the Space Hulk – Virtue of Hatred – to find priceless pages from the Tome of Fire… or wreak revenge on any who have dared despoil them. Featuring new gameplay hooks to the story missions, in the Salamanders Expansion players will face environmental challenges as well as an onslaught of hordes of predatory, alien Genestealers.

The Salamanders bring new abilities to the table, as players can now have two Heavy Class Terminators in a squad, each with the option of having a Heavy Flamer to boot. The Salamanders also have an extra Flamer pattern too, and can walk unharmed through flames. The new Salamander Librarian also has some ferocious new pyromantic psychic powers.

Enjoy a developer’s ‘Let’s Play’ from Space Hulk: Ascension below!

Space Hulk Ascension - Official Developer Lets Play

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email