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The source code for Watch Dogs Legion has been leaked, weighs around 560GB

As we’ve already reported, in October 2020, ransomware gang “Egregor” has leaked data that it had obtained from the internal networks of Crytek and Ubisoft. And it appears that the source code for Watch Dogs Legion has been leaked online. The source code for this triple-A game is around 560GB, and it’s already available for download on various private trackers.

Egregor was also the hacking group that leaked all the latest details about Crytek’s upcoming projects. As we’ve already reported, Crytek had plans for Crysis Next, Crysis VR and a new Ryse game. In addition, Crytek is also planning to remaster Crysis 2 and Crysis 3.

But what can the average PC Joe expect from the leak of Watch Dogs Legion’s source code? Well, for starters, mods. By accessing the source code, modders may find a way to enable mods for this game. Not only that but, by having access to the source code, modders could possibly further optimize the game.

Furthermore, cracking groups may also find a way to crack the game’s anti-piracy measures. There hasn’t been so far any crack for this game and we can’t really tell whether Watch Dogs Legion uses the Denuvo anti-tamper tech. For what it’s worth, its executable file is only 138KB in size, so it may not be using Denuvo. On the other hand, the game does have some dlls that are over 600MB in size so perhaps that’s a new version of Denuvo? Either way, cracking groups should be able to completely remove the anti-piracy protections. Thus, it will be interesting to see whether a DRM-free version performs faster than the protected version. After all, Watch Dogs Legion has ridiculously high CPU requirements on the PC.

Needless to say that we won’t allow links to the game’s source code. We’ll also ban those that attempt such a thing, so you’ve been warned.

Stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email