Jurassic Park for SNES is perhaps my most favourite Jurassic Park game ever released. Yeah yeah, it’s a console game and I’m talking about 16-bit consoles. Shame on me. However, I can’t deny the fact that I’m a big fan of the 16-bit consoles (though I prefer SNES over Mega Drive). And now imagine my excitement when I found out that someone was recreating the first-person sections from Jurassic Park SNES in the Unity Engine.
Spotted by IndieRetroNews, Visitor Center is described as a lovingly crafted “cover” of the first-person interiors from Jurassic Park on the SNES. Currently, this fan game features only the Visitor Center FPS section from Jurassic Park SNES.
Created by Jeff Lindsay, there is a demo for you to download at its official website. Do note that this is a WIP project and that it lacks a lot of polish. The demo also does not support mouse. Still, it’s simply astonishing witnessing this SNES game (that ran with 20fps? 10fps?) running silky smooth on the PC.
Jeff Lindsay plans to add full computer terminal experience and properly swinging doors in the next beta version. I also hope that Jeff will recreate more buildings from Jurassic Park SNES and pack them all together for the ultimate retro-experience.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”