SOE Will Move PlanetSide 2 To 64Bit OSs Only, Hopes To Fix “Out Of Memory” Crashes

Seems like more and more games are abandoning the 32bit operating systems. Following the example of COD: Ghosts and TitanFall, Sony Online Entertainment will be moving Planetside 2 to 64bit systems only.

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According to the team, this will hopefully fix the ‘out of memory’ crashes that a lot of players have already reported. As the company noted, the 64bit version of Planetside 2 will let players use more memory, which will hopefully fix those crashes.

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According to SOE’s stats, this change will affect 6% of the game’s fanbase who still run on 32bit operating systems. Those unlucky ones will either have to upgrade their OS or forget about this F2P title.

In our opinion, this is a great move. When it was first released, Planetside 2 faced a number of performance issues. Since then, SOE implemented major tweaks and enhancements, and improved the game’s PhysX performance. And by moving the whole game to 64bit OSs, we can certainly hope for a more stable product, as well as for some minor performance increases.

Enjoy and stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email