Sniper Elite V2 Remastered Patch 3 released, brings general gameplay, AI & visual improvements

Rebellion has released a brand new patch for Sniper Elite V2 Remastered. According to the release notes, patch 3 addresses several low-repro stability issues that were evident during gameplay and features general localization improvements.

Moreover, this patch brings improvements to AI behaviour across all maps to address sticking issues or them becoming inactive. It also packs general gameplay and visual improvements.

It’s also worth noting that this patch resolves a number of bugs. For instance, it addresses an issue where the movie audio would not play when starting a new campaign. It also addresses an issue in Kaiser Friedrich Museum where the player could become trapped and an issue in The Landwehr Canal where the player could get blocked by invisible collision.

As always, Steam will download this patch the next time you launch its client. Below you can also find the complete changelog for this Sniper Elite V2 Remastered update.

Sniper Elite V2 Remastered Patch 3 Release Notes
Stability:
  • Addressed several low-repro stability issues that were evident during gameplay.
Gameplay:
  • Improvements to AI behaviour across all maps to address sticking issues or them becoming inactive.
  • Addressed an issue where the movie audio would not play when starting a new campaign.
  • Addressed an issue in Kaiser Friedrich Museum where the player could become trapped.
  • Addressed an issue in The Landwehr Canal where the player could get blocked by invisible collision.
  • Addressed an issue in Kreuzberg HQ that would see the player teleport upon re-entering U-Bahn tunnel.
  • Addressed an issue in Brandenburg Gate that would stop the Wolff cutscene from triggering.
  • General gameplay improvements
Visuals:
  • General visual improvements and bug fixes
Other:
  • In Photo Mode, the Contrast and Exposure sliders allow for greater finesse.
  • In Photo Mode, a new frame has been added.
  • General improvements to localisation.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email