Shadow of the Tomb Raider will support real-time ray tracing

NVIDIA’s GeForce Gaming Celebration Gamescom 2018 event starts in a few minutes, however Newegg has just leaked that Shadow of the Tomb Raider will be supporting real-time ray tracing thanks to NVIDIA’s RTX technology.

As the description on Newegg reads.

“Lara Croft’s defining moment in Shadow of the Tomb Raider can now be experienced with the ultimate performance of NVIDIA’s groundbreaking Turing architecture and lifelike visuals of real-time ray tracing.”

Earlier this weekend, we also revealed that Battlefield 5 may also support real-time ray tracing and Newegg has confirmed that rumour too. Battlefield 5 will also support real-time ray tracing, as will the upcoming Metro Exodus.

“Experience World War 2 as you’ve never seen it before in Battlefield V, with unparalleled realism and performance powered by GeForce RTX graphics cards and the all-new RTX platform.”

We expect NVIDIA to showcase both Battlefield 5 and Shadow of the Tomb Raider running on the new RTX 2080Ti with real-time ray tracing during its event, so stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email