And the time has finally come. Nixxes has released the highly anticipated RTX patch for Shadow of the Tomb Raider that adds real-time ray tracing, as well as support for Deep Learning Super Sampling (DLSS).
From what we know so far, Nixxes and NVIDIA have used real-time ray tracing in order to enhance the game’s shadows. As such, PC gamers can expect more realistic shadows from multiple light sources when using RTX.
According to the team, in order to take advantage of the newly introduced real-time ray traced shadows, PC gamers will need Window 10 update 1809 or higher, Nvidia’s RTX 20- series GPU and Nvidia’s latest drivers 419.35 and up.
We’ll be sure to test this patch and report on the performance impact that these real-time ray tracing effects bring to the table on our NVIDIA GeForce RTX2080Ti GPU, so stay tuned for more.
You can find below the complete changelog of the RTX patch for Shadow of the Tomb Raider.
Shadow of the Tomb Raider – Patch #13 Release Notes
New features included in this patch:
- Nvidia’s Ray-Traced Shadows
- Support for DLSS.The following requirements must be met to be able to run Ray-Traced Shadows or DLSS:
- Window 10 update 1809 or higher
- Nvidia’s RTX 20- series GPU
- Nvidia’s latest drivers 419.35 and up.