Halo The Master Chief Collection header

Halo: The Master Chief Collection will support Windows 7 & Windows 10, FOV slider confirmed and more

In a Reddit AMA, 343 Industries confirmed that Halo: The Master Chief Collection will not be locked on the latest Windows operating system, meaning that it will support both Windows 7 and Windows 10.

As 343 Industries responded when a fan asked whether the game will support Windows 7 and Windows 10.

“Both – It’s the players choice if they’d like to purchase each of the games within MCC one-by-one as they release or wait and pick them all up at the end.

Currently our focus is on Win10 and Win7. Win8 is still being investigated.”

343 Industries has also provided some interesting new details about the PC version of Halo: MCC. For instance, the team currently plans to feature uncapped FPS in each title, though, and as it moves deeper into development on each title, it will have to determine what’s feasible within each game. Delivering great KB+M controls is also one of the team’s top priorities.

But what about mods? Well, this may also actually happen as 343 Industries is currently working with various modders, though you should not expect official mod support at launch.

“We are working closely with the members of the modding community (including some friends on the ElDewrito team) to explore our options for “official” mod support, but we won’t have this at launch. Our #1 priority for launch is ensuring we get each of these core games “right” for PC and security/anti-cheat is a big focus.”

343 Industries has also confirmed that Halo: Reach in MCC will have the same level of “mix and match” customization found in the original games (all the individual armor pieces, etc.)

Last but not least, 343 Industries re-confirmed that there will be a FOV slider.

“Yes, support for FOV-sliders is the plan.¬†We will adjust what level of FOV is supported on a title by title basis. As an example, if adjusting the FOV causes significant player/weapon model distortion, we may need to put limits in.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email