Selaco feature

Selaco is a new retro shooter on GZDoom, inspired by F.E.A.R. and Doom

A team of indie developers has announced a new retro shooter that will be running on the GZDoom Engine, Selaco. Selaco is a standalone game that draws inspiration from F.E.A.R in terms of action set pieces. Additionally, it mixes traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features.

“Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.”

Now contrary to other GZDoom mods, Selaco will be a paid game. So yeah, that’s a bummer as the game feels a bit rough around the edges (at least for now). Then again, I totally understand this decision (hey, someone has to pay the bills, right?).

Selaco promises to have enemies that will be fully aware of each other’s presence and work together to take you down. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more.

The game also promises to have a lengthy story-driven campaign, and intense action set-pieces. It will also have a full-length original soundtrack, as well as some extra modes.

Lastly, you can find below a gameplay trailer for it.

Enjoy!

Selaco - A brand new upcoming GZDoom shooter

20 thoughts on “Selaco is a new retro shooter on GZDoom, inspired by F.E.A.R. and Doom”

    1. This comment is a nice demonstration of the complete ignorance of Unity bashers. Too lazy to even read the headline of the article they’re commenting on, or too uninformed to understand it. Yet they want to pretend like they can rate the quality of an entire game engine.

    1. lol, I was like “well are they gonna show some combat or what?” then they did, only for the video to end one second later

    2. Who cares about gameplay in a oldschool shooter, look we got a female character and she makes useless comments reacting to everything going on around her, which is more important because the best fps games ever like doom, half life and the cod series did not feature a silent protagonist, right?

      Seriously game devs these days.

  1. starts: “wow this looks good”

    character starts talking “and of course its a female character like every game these days”

    goes to the vending machine: “oh look rogue like temporary upgrade item consumables and of course the controls to go through the menus is like a console game, god forbid its like a pc game

    “Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past,”

    Yeah i can tell just by looking at the design decisions.

    character keeps talking commenting on everything, no you dont sound like duke nukem or serious sam or caleb from blood or lo wang from shadow warrior, all those games were parodies, if you are talking yourself seriously, then you shouldnt comment on every single thing that happens its like that gothic remake being made right now that looks awful and every single thing that happens or the character does, he has to comment on it..

    “Hey dude dont you think you are kinda ridiculus right now? I mean its a shooter and thats what matters, the shooting

    I agree so lets see some shooting:

    “the moment the gun is fired the game freezes for half a second with stutter and then the video ends without a single enemy killed”

    FACEPALM.

    Nice trailer you got there. I went from “wow this is gonna be cool” to “never mind” in less than a minute.

    1. The character made exactly two comments (‘Come on, girl; you can do this,’ and ‘Gotta find some ammo soon.’) One at the beginning, and one just before the end. I suppose this could be a game where too many comments are made, but I couldn’t tell that from this trailer. Of course, there are more trailers available now.

      I’m still not sure about the game, but I haven’t written it totally off.

  2. Doesn’t do anything for me. Unrelatable characters / designs and I am not nostalgic for 2D sprite guns. We got rid of those in the late 90s. Few people who are going to buy a FPS in 2021+ ever played games from before 1996. You have to be born in the 80s to really remember this early 90s look as more than a historic novelty. Are games like this strictly for people over 30? In a way that’s promising, it would means there’s a real market for at least small budget games out there just comprised of people over 30. It could be taken as a sign that video games are truly becoming “for all ages”. But on the other hand, if gamers over 30 need their own niche of games what does that say about the mainstream? Despite all the pretense of making games “more mature” apparently people over 30 would rather retreat into early 90s jank than deal with modern FPS. Gaming might be for everyone, but the audience is segregated into age brackets. Where is the “Pixar movie” of video games that really appeals to all ages?

    1. ” I am not nostalgic for 2D sprite guns. We got rid of those in the late 90s”

      and guns didnt look good in quake, quake 2, quake 3 or even unreal 1, half life guns looked good. Basicly good looking guns did not happen until 99 with unreal tournament and most games did not have them until 2001-2004, eg rainbow six did not have weapon models or ghost recon until much later.

      The rest of your post is whining about old graphics but look how many 16bit games are out there, they are easy to make.

      1. I’d rather have a gun that has less detail on it but is animated and lit better, looking like it’s actually there in the scene and not a video overlay. Once Riddick and FEAR had proper shadows on guns (and Far Cry had those fake shadows at least) there was no going back. No amount of pixel detail is going to convince me it’s worth having that weird disconnect between the guns and the rest of the scene.

        >The rest of your post is whining about old graphics

        No, the rest of my post wasn’t talking about graphics at all. Nice reading comprehension.

  3. Oh, another game with a strong wamman female protagonist. How unique! Guys let’s make a game with a female protag no one ever did that before! We will farm so many twitter/reddit likes!

  4. I can see FEAR in those last 3 seconds of shooting.
    PS: If somebody wants a Doom clone made recently i recommend Prodeus.

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