SC Revolution – New mod for StarCraft: Brood War improves mechanics, adds new units & abilities

Modder ‘RavenWolf’ has released a new version of his SC Revolution mod for the original StarCraft: Brood War. In case you weren’t aware of, SC Revolution introduces improved mechanics, new units, upgrades and abilities to StarCraft: Brood War, as well as a lot of changes that will improve the gameplay and open new strategies and compositions to fight with.

This new version of SC Revolution features increases starting workers amount and supply provided of main buildings, adds some togglable additional UI information, and adds new graphics, sounds, icons and descriptions for passive skills.

Moreover, this new version comes with some balance tweaks for all three races.

This mod only works with Brood War version 1.16.1, and you can download it from here.

Have fun!

SC Revolution – Mayor changes (version 2.1)

  • Smart casting behaviour and self casting for some spells
  • Rally points can be placed on minerals or extractor/refinery/assimilator to make workers automatically start harvesting resources when created.
  • Increased starting workers amount and supply provided of main buildings. Added worker count
  • Map is revealed at the start of the match.
  • New damage type: Burst (deals 50% 75% and 100% to large, medium and small units)
  • Energy upgrades also grant 25% faster energy regeneration.
  • Added new graphics, sounds, icons and descriptions for passive skills. improved weapon tooltips (added range and damage type) and armor tooltips (added unit size)
  • Added some togglable additional UI information (rally points, worker count, build queues transport queues, progress bars, and cooldowns)
  • Harder AI with inflated resource harvesting

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email